
Danilo Donanzam
@danilodonanzam
I build game-ready characters, creatures, and assets for indie games and cinematic projects.
What I'm looking for
I've created game-ready characters, creatures, and assets for indie studios and independent developers for over seven years. My work spans stylized and realistic character design, modeling, sculpting, retopology, and texturing.
At Shed of Ideas Studio, I designed and created the main character and key characters for The Goldilock One: Boss Arena, available on Steam. I also modeled the main boss and enemies and contributed to The Goldilock One: The Mists of Jakaira from concept through final in-game implementation.
I also create and teach Udemy courses on character and asset creation for games, both rated 4.9/5. Through online mentorships and workshops, I guide students and professionals in 3D modeling, sculpting, texturing, and professional workflows.
I'm based in Dublin and bring a strong foundation in anatomy, composition, color balance, and lighting to collaborative game art projects.
Experience
Work history, roles, and key accomplishments
Freelance 3D Artist / Character Artist
Self Employed
Jan 2017 - Present (9 years 8 months)
Created characters, creatures, and assets for games and animations, handling modeling, sculpting, retopology, and texturing. Collaborated with international clients and independent developers on stylized and realistic projects.
Education
Degrees, certifications, and relevant coursework
High School
High School Diploma, General Studies
Completed high school education in Brazil.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
danilodonanzam.artstation.comJob categories
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