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Daniel CarrerasDC
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Daniel Carreras

@danielcarreras

Senior DevOps Engineer and Team Lead specializing in CI/CD and cloud cost savings.

Vietnam
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What I'm looking for

I’m looking for a DevOps role where I can lead CI/CD and infrastructure-as-code on AWS/Azure, drive reliability and cost savings, and collaborate across engineering teams—ideally with opportunities that connect DevOps with product delivery or game tooling.

I’m a results-driven Senior DevOps Engineer with 10+ years of experience architecting scalable cloud infrastructure and leading high-performing engineering teams. I’m known for end-to-end CI/CD pipeline design, Kubernetes orchestration, and infrastructure-as-code with Terraform across AWS/Azure—driving measurable cost savings of over £50,000 annually at Lexacom.

I progressed from Helpdesk Assistant to Senior DevOps Engineer and QA Lead, managing and mentoring teams while setting QA standards and release governance. I designed the CI/CD pipeline using Jenkins and Groovy scripting, later migrating to Azure DevOps Pipelines for CD to reduce release cycle times, and I led cloud migration of core services with a focus on availability, performance, and security.

More recently, I’ve been the sole DevOps engineer on a confidential VR project—building the infrastructure and pipeline from scratch, automating AWS provisioning with Terraform, and establishing build/test/release automation across components. I also bring rare cross-domain expertise from game development tooling, including Unity CI/CD and shipping C# games like Fenced In and The Lonely Meadow.

Experience

Work history, roles, and key accomplishments

NS
Current

DevOps Engineer (Contract)

Nexus Studios

Jul 2025 - Present (9 months)

Built end-to-end CI/CD infrastructure for a multi-platform VR project as the sole DevOps engineer, coordinating with frontend and backend teams. Automated AWS provisioning with Terraform and implemented build, test, and release automation across all project components.

Caesoose Studios logoCS

Freelance DevOps Engineer

Caesoose Studios

Feb 2024 - Jul 2025 (1 year 5 months)

Delivered DevOps consultancy focused on pipeline automation and cloud infrastructure design while releasing Unity-based games. Developed and released Fenced In (Steam/PC, 2025) and continued work on The Lonely Meadow for a 2026 Steam release.

LE

Senior DevOps Engineer & QA Lead

Lexacom

Nov 2013 - Jan 2024 (10 years 2 months)

Led DevOps and QA over a decade, managing three junior DevOps engineers while overseeing CI/CD and quality governance. Reduced annual infrastructure costs by over £50,000, designed a Jenkins/Groovy CI pipeline, migrated CD to Azure DevOps Pipelines, and dockerised internal tooling to improve environment consistency.

Education

Degrees, certifications, and relevant coursework

University of Brighton logoUB

University of Brighton

Bachelor of Science (Honours), Computing

Comprehensive program covering programming, 3D modelling, systems design, and the full software development lifecycle.

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