Skip to main content
César Mora CastroCC
Looking for a job

César Mora Castro

@csarmoracastro

I build native, performance-critical software for connected devices and global-scale platforms.

Spain
Message

What I'm looking for

I'm looking for product-focused engineering roles involving native software, connected devices, interactive applications, or performance-critical systems.

I've built high-performance telemetry infrastructure for Microsoft Office and modular software platforms for connected commercial fitness equipment deployed internationally and used daily by thousands of people.

At Moca Devs, I develop native C++, Kotlin, and Python solutions spanning connected devices, engineering tools, and performance-sensitive Linux applications. I bring 15+ years of hands-on experience taking hardware-integrated products from prototypes to production, including Bluetooth communication, real-time data pipelines, scalable architectures, and agentic development workflows using Claude Code, Cursor, and OpenAI Codex.

Experience

Work history, roles, and key accomplishments

Moca Devs logoMD
Current

Senior Software Engineer

Feb 2025 - Present (1 year 7 months)

Worked at Moca Devs developing native software solutions for connected devices, engineering tools and performance-sensitive applications across Android, C++, Python and Linux-based environments.
Contributed to software architecture, device communication, native application development and engineering tooling, supporting projects from early prototyping through production while collaborating with cl

SALTER FITNESS logoSF

Senior Software Engineer

Mar 2022 - Jan 2025 (2 years 10 months)

At Salter Fitness, I played a key role in building the software platform powering a new generation of connected commercial gym equipment deployed internationally.

I joined the project as its first engineer and designed the technical foundations of a modular Kotlin-based platform supporting multiple device variants and reusable feature components across product lines.

My work included:

Designing

CB

Professional development

Career Break

Sep 2020 - Mar 2022 (1 year 6 months)

Career break dedicated to intensive Chinese language study, personal software projects and community initiatives.

During this period, I received a scholarship from Beijing Foreign Studies University (BFSU) and completed structured language training alongside long-term self-directed study.

In parallel, I developed mobile applications to support Chinese character learning and writing practice, str

Aureel logoAU

Co Founder and CTO

Feb 2016 - Sep 2020 (4 years 7 months)

At Aureel Tech, I co-founded and led the development of a high-precision sports tracking system designed to improve athletic training through real-time positioning and device-to-mobile interaction.

I was responsible for the architecture and implementation of the software platform connecting companion mobile applications with custom tracking hardware, supporting live data streaming, synchronizatio

LoBasket logoLO

Lead Software Engineer

Jan 2017 - Dec 2019 (2 years 11 months)

Development of a software platform aggregating and normalizing information from amateur basketball leagues across Spain using multiple heterogeneous web sources.

The main technical challenge of the project was designing and maintaining reliable data extraction pipelines capable of adapting to changing website structures and inconsistent source data.

The system collected, processed and unified le

Microsoft logoMI

Software Developer

Oct 2013 - Feb 2016 (2 years 4 months)

Worked within the Microsoft Office Engineering division designing and developing high-performance telemetry and logging infrastructure used across multiple Office products at global scale.

My work focused on implementing native C++ components with strict requirements around performance, reliability and low resource consumption, supporting large data volumes across millions of client devices.

Thi

Universidad de Castilla-La Mancha logoUM

Lecturer in the Expert Course in Video Game Development

Sep 2011 - Oct 2013 (2 years 1 month)

Lecturer in the Expert Course in Video Game Development, teaching technical topics related to real-time graphics and interactive systems over multiple academic years.

I was responsible for designing and implementing particle systems using the Ogre3D engine, as well as developing user interfaces with CEGUI, working directly in C++ and addressing real-world challenges related to performance, system

Minnesota Supercomputing Institute logoMI

Software Developer

Nov 2012 - Jan 2013 (2 months)

Worked within the Microsoft Office Engineering division designing and developing high-performance telemetry and logging infrastructure used across multiple Microsoft Office products at global scale.

My work focused on implementing native C++ components with strict requirements around performance, reliability and low resource consumption, supporting large data volumes across millions of client dev

Grupo de investigación Oreto (UCLM) logoGU

Augmented Reality Researcher

Sep 2009 - Jul 2012 (2 years 10 months)

Research Engineer in Augmented Reality within the Oreto research group (University of Castilla-La Mancha), working on applied projects combining computer vision, real-time graphics and assistive navigation systems.

My work focused on developing real-time Augmented Reality prototypes on GNU/Linux using OpenCV and ARToolKit, addressing challenges related to performance, system architecture and nati

Education

Degrees, certifications, and relevant coursework

Beijing Foreign Studies University logoBU

Beijing Foreign Studies University

Certification, Chinese Language

2020 - 2021

Completed a certification program in Chinese language studies.

BU

Beijing Foreign Studies University

Certification in Chinese

2020 - 2021

UM

University of Minnesota

Masters in Computer Science, Computer Science

2012 - 2013

Fecha de Graduacion esperada: Junio 2013

University of Minnesota logoUM

University of Minnesota

Master of Science, Computer Science

2012 - 2013

Pursued a Master's degree in Computer Science with an expected graduation date of June 2013.

UM

Universidad de Castilla-La Mancha

Máster en Tecnologías Informáticas Avanzadas

2011 - 2012

Universidad de Castilla-La Mancha logoUM

Universidad de Castilla-La Mancha

Master's Degree, Computer Science

2011 - 2012

Completed a Master's degree in Advanced Computer Technologies.

UM

Universidad de Castilla-La Mancha

Ingeniería Superior Informática

2006 - 2011

Galardonado con el premio a Mejor Proyecto Fin de Carrera por la cátedra Indra-UCLM en 2011.

Universidad de Castilla-La Mancha logoUM

Universidad de Castilla-La Mancha

Bachelor's Degree, Computer Science

2006 - 2011

Earned a degree in Computer Engineering, awarded the Best Final Year Project prize by the Indra-UCLM chair in 2011.

Get matched with your dream remote job

Sign up now and join over 250,000+ remote workers who receive personalized job alerts, curated job matches, and more for free!

Sign up
Himalayas profile for an example user named Frankie Sullivan