Caroline Gadberry
@carolinegadberry
Creative designer turning game concepts into polished 2D/3D art, prints, and products with deadline-ready execution.
What I'm looking for
I’m a creative designer who brings ideas from concept to finished visuals—crafting game screens, 2D/3D art in multiple styles, and production-ready assets. I’ve worked closely with game designers to ensure my creative intent for mechanics, visuals, and target market shows up in the final product.
As a freelance print designer, I develop original patterns and prints with strong brand cohesion, pairing illustration, typography, color, and layout. I also collaborate with design teams to provide creative insights that help expedite production, while meeting targeted timelines under art direction.
Today, I’m combining design and teaching by leading high school art and cinema classes, building curriculum, and using technology to strengthen fundamentals and creative thinking. I’m also independently creating direct-to-consumer product lines for markets and conventions, working directly with vendors to troubleshoot production issues and approve strike-offs.
Experience
Work history, roles, and key accomplishments
Product Development
Freelance
Mar 2025 - Present (1 year 2 months)
Independently created seasonal, trend-aligned product lines for direct-to-consumer sales at markets and conventions. Produced vendor-ready artwork, troubleshot production issues, and reviewed strike-offs to approve final products.
2D Art Teacher
Pepin Academies
Jan 2024 - Present (2 years 4 months)
Led high school 2D art and cinema classes through lessons and projects to teach core fundamentals and tools for success in each field. Developed a curriculum across drawing, painting, and digital illustration, implemented technology-enabled strategies, and collaborated on interdisciplinary projects.
Print Design
Freelance
Jan 2021 - Present (5 years 4 months)
Developed original print and pattern designs with brand cohesion from concept to production, researching print and fashion trends to inform illustration, typography, color, and layout. Collaborated with design teams under art direction to meet timelines and expedite production artwork.
Creative Designer
MahiGaming
Feb 2022 - May 2023 (1 year 3 months)
Created mobile game designs from concept through final layout and supported game production by developing key game screens and 2D/3D art. Collaborated with designers to preserve mechanics and visual intent, and assisted beyond the core role while proofing work for completion.
Education
Degrees, certifications, and relevant coursework
Ringling College of Art and Design
Bachelor of Fine Arts, Illustration and Visual Development
Earned a Bachelor of Fine Arts with a major in Illustration and Visual Development, graduating in May 2021.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
midnightberri.my.canva.siteJob categories
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