I led the end-to-end product development of WeijaApp, a mobile platform designed to help solve waste management issues in communities. I defined its product vision, roadmap, and success metrics with cross-functional teams.
I also managed user research and feature prioritization, coordinated with designers and developers, and oversaw launch strategy, onboarding, and performance tracking. My projects include Bright Haven, AgroConnect GH, and Shadow Dash: Alley Escape, alongside exploration in ethical hacking and robotics.

