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ATUL SHUKLAAS
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ATUL SHUKLA

@atulshukla

Senior Grooming TD at DNEG who created photorealistic hero-character hair, fur, and feather grooms for feature films.

India
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At DNEG, I created photorealistic hair, fur, and feather grooms for hero characters, and engineered guide-flow architectures in Houdini for complex creature grooms.

At Technicolor / MPC / MRX, I designed guide flows and produced realistic grooms for international productions. I also contributed to grooming pipeline R&D and mentored junior artists.

At Red Chillies Entertainment, I modeled and textured sets and characters, created crowd simulations, and produced grooms for feature-film assets.

My work also includes environment assets and procedural foliage at DNEG, plus digital sets, creatures, and FX simulations at PostHouse. I work across Houdini, Maya XGen, Yeti, Maya, and ZBrush.

Experience

Work history, roles, and key accomplishments

DNEG logoDN

Environment Artist

Aug 2025 - Aug 2026 (1 year)

Created detailed environments based on client references for high-profile feature film productions. Modeled, sculpted, and textured environment assets to production-ready standards, and built vegetation using Speed Tree and procedural foliage workflows.

DNEG logoDN

Groom TD

Jan 2024 - Jan 2025 (1 year)

Engineered optimized guide-flow architectures in Houdini for complex hero creature grooms, reducing downstream simulation times. Spearheaded creation of photorealistic hair, fur, and feather grooms for hero characters, ensuring seamless integration with live-action plates.

Red Chillies Entertainment logoRE

3D Generalist

Red Chillies Entertainment

Jan 2023 - Jan 2024 (1 year)

Modeled and textured intricate sets and characters for major commercial and advertisement productions. Generated dynamic crowd simulations and produced photorealistic grooms for feature film assets.

Technicolor / MPC / MRX logoTM

Grooming Artist

Technicolor / MPC / MRX

Jan 2021 - Jan 2023 (2 years)

Designed high-quality guide flows on character models in Houdini for diverse hero and creature assets. Produced high-fidelity grooms for international productions and led R&D initiatives to streamline grooming pipelines.

AS

Foliage Artist

Assemblage

Jan 2017 - Jan 2018 (1 year)

Created digital trees and foliage systems to populate large-scale CG environments for feature animation and films.

Education

Degrees, certifications, and relevant coursework

FR

Frameboxx

BSc, Animation & VFX

Completed a BSc in Animation & VFX from Frameboxx, Andheri in 2015.

SC

Shankar Narayan College

HSC, Commerce

Completed HSC in Commerce from Shankar Narayan College in 2012.

Tech stack

Software and tools used professionally

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