Artem Setohin
@artemsetohin
Freelance 3D game asset artist creating optimized, PBR-ready characters and props for real-time engines.
What I'm looking for
I create production-ready 3D game assets end-to-end—blockouts, clean topology, UVs, and PBR textures—built for real-time engines.
For News Corp UK, I handled a stylized 3D robot model from roughs to final texturing, and I later redesigned the robot to match updated branding for internal presentation materials.
On indie projects, I’ve modeled and textured assets like a wooden barrel with efficient polygon counts and optimized UV layouts for game-engine performance. I also prepare deliverables in formats that work across common engines.
Right now I’m also doing freelance 3D product modeling/visualization and interning at Realdini Studios to build more low-poly and mid-poly assets while learning production pipelines and team workflows.
Experience
Work history, roles, and key accomplishments
3D Game Artist Intern
Realdini Studios
Jan 2025 - Present (1 year 7 months)
Developed basic 3D game assets for real-time environments, focusing on clean topology and correct scale while learning production pipelines.
3D Product Modeler / Visualizer
Fiver and Upwork
Jan 2024 - Present (2 years 7 months)
Developed various 3D models for visualization and real-time environments, ensuring technical accuracy and material consistency across platforms.
Freelance Game Asset Artist
Wooden Barrel Game Asset
Jan 2024 - Dec 2024 (11 months)
Created a stylized 3D wooden barrel asset for an indie game project, optimized for real-time rendering in Unity, Unreal, and Godot.
Freelance 3D Artist
News Corp UK
Jan 2023 - Dec 2023 (11 months)
Created a stylized 3D robot character for promotional materials, handling the full pipeline from blockout to final textured model.
Education
Degrees, certifications, and relevant coursework
Riga Technical College
First Class Degree, Graphic Design
Completed Graphic Design Studies with a First Class Degree.
ISMA and IT.ACADEMY
Professional Certificate, 3D Modeling & Design
Earned a Professional Certificate in 3D Modeling & Design (Blender Suite).
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
www.artstation.com/foxieg0dJob categories
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