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Alessandro Putignano

@alessandroputignano

I build cohesive brands, products, games, and social worlds from zero to launch.

Portugal
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What I'm looking for

I'm open to relocating anywhere in Europe and looking to build brands, products, games, and social experiences from zero through launch, using AI-native production pipelines across image, video, and language models.

I build brands from zero across visual identity, product, games, and social, carrying one coherent visual language through to launch.

As Founder and Creative Director at Hoshino, I led a team of six for a mobile virtual pet game. I drove its visual identity, app UI, website, content, social presence, in-game world, economy, and shop.

I shipped the Hoshino website and Shards, an interactive marketing experience, while growing the X community to a 9.1% engagement rate per follower. I also established a technical partnership with Magicblock and built and pitched projects in two hackathons.

For Tsotchke, I designed the UI for Selene, an agentic AI orchestration platform. I work AI-natively across image, video, animation, 3D, and language-model pipelines, refining finished assets so they hold up next to hand-made work.

Experience

Work history, roles, and key accomplishments

Education

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Alessandro hasn't added their education

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Tech stack

Software and tools used professionally

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