
Alessandro Putignano
@alessandroputignano
I build cohesive brands, products, games, and social worlds from zero to launch.
What I'm looking for
I build brands from zero across visual identity, product, games, and social, carrying one coherent visual language through to launch.
As Founder and Creative Director at Hoshino, I led a team of six for a mobile virtual pet game. I drove its visual identity, app UI, website, content, social presence, in-game world, economy, and shop.
I shipped the Hoshino website and Shards, an interactive marketing experience, while growing the X community to a 9.1% engagement rate per follower. I also established a technical partnership with Magicblock and built and pitched projects in two hackathons.
For Tsotchke, I designed the UI for Selene, an agentic AI orchestration platform. I work AI-natively across image, video, animation, 3D, and language-model pipelines, refining finished assets so they hold up next to hand-made work.
Experience
Work history, roles, and key accomplishments
Founder & Creative Director
Hoshino
Jan 2025 - Present (1 year 8 months)
Led a team of six and drove the visual identity, app UI, website, and full content and social presence for a mobile virtual pet game. Designed the in-game world, economy, and shop, and shipped the website and an interactive marketing experience.
Education
Degrees, certifications, and relevant coursework
Alessandro hasn't added their education
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Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
alessandroputignano.comSalary expectations
Job categories
Skills
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