I've created game environments, assets, and characters at ISM-UMR7287, Aix-Marseille Université and CNRS for a video game supporting cognitive-motor resource preservation for seniors.
Across freelance work for Esroniet and Hana Games, I've developed concept art, character designs, props, and environments for Skyrim mod and mobile-game projects. I've also worked as a technical artist at Qinoto, creating assets and animation, integrating dialogue, and polishing 2D Unity levels.
My background also includes 2D short-film animation, animated game-trailer visuals, illustration, digital sculpting, 3D modelling, texturing, Blender, Photoshop, Unreal Engine, and Unity.
