Kyle Hill
@3dkylehill
Full-stack software engineer blending production-grade web development with process-driven engineering experience.
What I'm looking for
I am a Full-stack Software Engineer with experience building production-ready applications using React on the front end and Flask on the back end. I bring a process-oriented approach from five years in semiconductor manufacturing to deliver reliable, scalable software.
During a recent software engineering apprenticeship, I developed full-stack projects, implemented RESTful APIs, managed state in React, and integrated third-party services to produce practical applications. I apply unit testing and debugging to ensure code reliability and maintainability.
At Microchip Technology I identified process inefficiencies, implemented photolithography requalification protocols that cut tool downtime by 50%, and increased throughput by 10–15%. I also created technical documentation and trained over 20 new hires, improving onboarding and team performance.
I am motivated to grow as a Full-stack Engineer, contribute to impactful projects, and continue learning. I combine hands-on web development skills with a disciplined, improvement-focused engineering mindset.
Experience
Work history, roles, and key accomplishments
Software Engineer Apprentice
Coding Temple
Feb 2025 - Present (7 months)
Developed full-stack projects using React and Flask, implemented RESTful APIs, and applied unit testing to improve app reliability while collaborating on third-party API integrations.
Process Engineering Technician
Microchip Technology
Jan 2020 - Jan 2025 (5 years)
Identified process inefficiencies and implemented photolithography requalification protocols that cut tool downtime by 50% and increased throughput by 10–15%; trained 20+ hires and produced technical documentation to standardize operations.
Education
Degrees, certifications, and relevant coursework
Coding Temple Bootcamp
Certificate, Software Engineering
2025 - 2025
12 separate certificates including backend, frontend and completion
The Art Institute of Portland
Bachelor of Fine Arts, Video Game Art & Design
2005 - 2009
Grade:
Activities and societies:
Completed a Bachelor of Fine Arts in Video Game Art & Design with coursework focused on game art, design principles, and related production techniques.
Including quickly learning new software and related troubleshooting, and common folder structure and naming convention practices.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Social media
Job categories
Interested in hiring Kyle?
You can contact Kyle and 90k+ other talented remote workers on Himalayas.
Message KyleFind your dream job
Sign up now and join over 100,000 remote workers who receive personalized job alerts, curated job matches, and more for free!
