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Ксения Баранова
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Ксения Баранова

@0009350

Concept Artist at Lobah designing characters, props, and weapons for Samla, an AA game set in a dystopian Arabic-inspired world.

Poland
Message

At Lobah, I design environment and character props and weapons for Samla, an AA game set in a dystopian Arabic-inspired world. I develop ideas from briefs and established art direction, then respond to feedback from different departments while balancing production requirements and deadlines.

For Samla, I designed a weapon and alternative skins for Hawwat, as well as alternative skins for Djinni and recolors of the main characters’ weapons. I also provided promotional posters for the marketing team.

At BoomBit and Draw Distance, I worked as an intern artist on game characters, UI assets, comics, and environment art. I also completed a concept art mentorship at CD Project Red, producing a gun concept project in realistic and dark fantasy styles and following a pipeline that included concept art, 3D modeling, and animation.

Experience

Work history, roles, and key accomplishments

CD Projekt Red logoCR

Concept Art Mentee

CD Projekt Red

Mar 2025 - Mar 2026 (1 year)

Received one-on-one guidance from senior concept artist Marcin Tomalak and produced a gun concept project in realistic and dark fantasy style. Followed professional pipeline including concept stage, 3D modeling, and animation.

Draw Distance logoDD

Intern 2D Artist

Draw Distance

Feb 2025 - Apr 2025 (2 months)

Designed NPC characters and environment assets for 'Serial Cleaner: Blood & Confetti' and collaborated on loading screens. Worked with the art director to ensure cohesive art style and brainstormed level themes.

CS

Character Concept Artist

Convergence Studios

Jan 2024 - Oct 2024 (9 months)

Designed stylized NPC characters in science fantasy style for 'Conflux: The Hereafter' and illustrated marketing and in-game art. Collaborated with art director and writers to ensure cohesive storytelling and visual tone.

Education

Degrees, certifications, and relevant coursework

FU

Futuregames

Game Art Course, Game Art

2023 - 2025

Activities and societies: Participated in Game Jams; developed visual art styles, character and prop concepts, UI assets, and marketing art for multiple projects.

In-depth study of game art including concept art, 3D art, animation, and level art. Participated in the Futuregames x CD Projekt Red concept art mentorship programme and developed four game projects.

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