We’re looking for an experienced 3D Character Artist who is passionate about creating high-quality, realistic characters and creatures.
Requirements
- 5+ years of experience as a 3D Character Artist
- Proficiency with core tools: ZBrush, Maya/Blender, Substance Painter, Marmoset Toolbag, Photoshop
- Experience working with Unreal Engine
- Strong understanding of anatomy (including animals)
- Experience creating and optimizing models for real-time projects
- Understanding of the full production pipeline: from high-poly sculpting to low-poly, retopology, UV mapping, and PBR texturing
- Experience preparing models for animation
- English level: Intermediate or higher (for teamwork and communication)
- Experience with hair creation and grooming (e.g., XGen)
- Experience creating game-ready animals through the full pipeline
- Experience with MetaHuman (creation, setup, and customization)
- Experience working on realistic projects or simulations
- Understanding of rigging and animation pipeline requirements
Benefits
- Flexible Time Off
- Personalized career roadmap
- Professional development through training and educational opportunities
