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That's No Moon EntertainmentTE

Senior Producer, Audio

That's No Moon is an independent AAA game development studio founded in 2021 by industry veterans, focused on creating narrative-driven, genre-defining experiences. They are backed by a significant investment from Smilegate and are currently developing their debut single-player action-adventure title.

That's No Moon Entertainment

Employee count: 51-200

Salary: 130k-170k USD

United States only

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That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.

We are seekingaSenior Audio Producer to work with the Audio Director to manage and deliver all aspects of audio content of an AAA action-adventure game.

Responsibilities:

  • Work with Audio Director to deliver all audio and dialogue content in the game on time, at quality and on budget.
  • Create and maintain the schedule and related task tracking across dialogue, audio effects, music, orchestration and related deliverables through to game integration.
  • Oversee external partners, book sessions, and manage relationships. Help identify when additional vendors are needed and in the selection process.
  • Manage and report on external budgets.
  • Assist with supervision of localization.
  • Solicit needs from the department and communicate project requirements. Take those requirements and turn them into project plans. Work with the audio team to execute those plans.
  • Work collaboratively with production and department leadership to drive decision making that achieves both the project goals and company values.
  • Connect departments and breakdown silos to eliminate roadblocks to ensure the team is flowing efficiently through their work.
  • Communicate project risks to leadership.
  • Suggest improvements to the production process and assist in seeing them through.
  • Assemble productivity data from the production tracking system and use that data to create production reports that steer production forward.
  • Manage field, set and studio audio recording sessions of varying levels of complexity.
  • Drive towards clarity when ambiguity exists on a new deliverable type or department innovation.
  • Mentor associate and mid-level members of the team on best practices to achieve project goals efficiently and collaboratively.

Requirements & Skills:

  • Project Management or Business Administration skills or experience.
  • Experience with Jira and Perforce.
  • Experience with modern game audio pipelines including Wwise and Unreal, ideally familiar with Gridly.
  • Experience with field recording of all varieties.
  • Flexible and agile, able to adapt during a project to emerging requirements.
  • Adaptive managerial skills, knowing when to use formal or informal tactics and strategies to achieve project success.
  • Experience or familiarity with managing budgets and staff resource plans.

Qualifications:

  • At least 6 years of experience as a Producer, with at least 2 years of experience directly in Audio production.
  • Strong time managerial skills in a technically sophisticated and fast-paced work environment.
  • Strong interpersonal, oral and written communication skills with high emotional intelligence.
  • High attention to detail and driven to results

TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.

The estimated base pay range for this role is: $130,000 - $170,000

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.

To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.

1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.

We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.

About the job

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Posted on

Job type

Full Time

Experience level

Senior

Salary

Salary: 130k-170k USD

Location requirements

Hiring timezones

United States +/- 0 hours

About That's No Moon Entertainment

Learn more about That's No Moon Entertainment and their company culture.

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That's No Moon emerged in 2021, a new star in the AAA game development constellation, born from the collective vision of industry veterans. Michael Mumbauer, Tina Kowalewski, Taylor Kurosaki, and Nick Kononelos, names associated with some of the most lauded and commercially successful titles like The Last of Us, Uncharted, Destiny, and Call of Duty, co-founded the studio. Their shared ambition was clear: to forge a new generation of narrative-driven, genre-defining experiences that would resonate deeply with players. The studio's name itself, a nod to a classic cinematic moment of unexpected scale and wonder, encapsulates their aspiration to deliver impactful and memorable interactive entertainment. From its inception, That's No Moon set out to build a culture centered on creativity, collaboration, and responsible production practices, recognizing that the well-being and empowerment of their team are integral to crafting exceptional games.

The studio's journey was significantly propelled by a landmark partnership with Smilegate, the creators of the global phenomenon 'CROSSFIRE' and the popular MMO RPG 'Lost Ark.' This collaboration came with a substantial investment exceeding $100 million, a testament to the confidence in That's No Moon's vision and the talent of its team. This financial backing enabled the studio to establish state-of-the-art facilities, including a performance capture stage in Los Angeles, and to begin assembling a diverse and highly skilled team. Their debut project, an ambitious AAA single-player, third-person action-adventure game, is being helmed by Taylor Kurosaki as Creative Director and Jacob Minkoff as Game Director. The studio quickly grew, aiming for a team of 100 developers by 2022, and has continued to expand, attracting talent from across North America and globally with its remote-friendly approach. That's No Moon is not just developing games; they are endeavoring to build immersive worlds and compelling stories that push the boundaries of interactive and linear media, aiming to leave a lasting impression long after the credits roll.

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