SOFTGAMESSO

Technical Artist (AI Focus) - Fully Remote

SOFTGAMES is an instant gaming company that develops casual, social games playable across all devices, partnering with platforms like Facebook and Samsung. Founded in 2006, they are headquartered in Berlin, Germany, with an additional office in Toronto, Canada.

SOFTGAMES

Employee count: 51-200

SOFTGAMES is seeking a highly skilled Technical Artist with expertise in AI-driven content creation. As a trailblazer in our studio, you will play a key role in transforming how we produce art assets for our live games. Your mission will be to integrate advanced AI models, streamline production processes, and ensure that the quality of our content meets or exceeds industry standards.

While the core focus of this role is AI-driven art production, we are looking for someone who goes beyond prompt creation. You should have a strong foundation as a Technical Artist, with the ability to optimize production pipelines for efficiency, scalability, and technical excellence.
**Qualified applicants will be expected to complete a graphics test.

Your role

  • Build and optimize AI-driven art production processes to support live game operations. While boosting efficiency, ensuring the visual quality and unique feel of our games are always maintained.

  • Inspiring and mentor the team by sharing knowledge and offering training.

  • Stay up-to-date with AI and game development advancements to keep SOFTGAMES at the forefront of innovation.

  • Further develop & maintain clear documentation and support material on tool use, best practices, and workflows.

  • Continually analyze and improve upon existing art and animation workflows. Identify bottlenecks, suggest improvements, and implement optimized pipelines to reduce iteration time.

  • Collaborate across teams to resolve technical challenges and ensure smooth, efficient art and development workflows.

Your profile

  • 5+ years of experience as a Technical Artist in the gaming industry.

  • Strong artistic skills with a keen eye for detail and an understanding of different artistic styles.

  • Is familiar with generative AI tools (Primarily tools like Layer AI, Scenario, ChatGPT, Stable Diffusion, FLUX, Midjorney, comfyUI etc.)

  • HasprovenexperienceontrainingAI-modelsonin-houseassetstoincreaseoutputof assetsinourstyle

  • Deep understanding of technical art processes in a gaming environment. Isabletocreatetoolingtohelpourartteam(spinetools,Unitytools,Photoshoptools etc)

  • Deep understanding of 2D asset optimisation

  • Knowledge of HTML5 for web-based content or game assets.

  • Experience working with game engines (Unity, Unreal), pipelines, and asset management systems.

  • Ability to document workflows and provide clear technical guidance to teams.

  • Experience working in casual games or mobile game development.

  • Strong fluency in English, both written and verbal.

  • Strong problem-solving skills, especially in resolving technical art challenges.

  • Strong communication and collaboration skills, with the ability to adapt to new technologies, and manage multiple projects efficiently.

Benefits

SOFTGAMES offers a competitive package, including:

  • Remote first - We have a flexible working setup. Either fully remote wherever you are or on-site in our modern office in central Berlin - You decide.

  • Flexible working hours - Structure your working hours to your needs. No crunch, no overtime!

  • Generous vacation regulation no matter where you are!

  • Home office allowance - Working from home but something is missing? We offer a budget to make your home office as productive as possible.

  • Further Training - Everyone at SOFTGAMES is offered training opportunities to strengthen their skills or learn something new!

  • Studio - We’re a remote-first company but also offer a super modern office with state-of-the-art tech, based in the center of Berlin.

  • Equipment - Choose between a MacBook Pro or Lenovo Laptop.

  • Meal allowances - A monthly budget is additionally granted to be spent for your lunches.

  • Monthly extra grant for home office electricity + internet costs.

  • Swag - Enjoy our stylish Hoodies, Bags, Mugs, etc.

  • Offsite Retreats - Twice a year the entire company gets together to learn, share ideas, focus on the future, and celebrate our successes. Our events in general are epic but our off-site Retreat is one of a kind.

At SOFTGAMES, we value a diverse and inclusive work environment where everyone's ideas are heard and valued. Join our dynamic team and be part of the exciting world of mobile gaming. Apply now and let your expertise shine!

Requirements

SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. Our hypersocial blockbuster game “Bubble Shooter Pro” became a global top grossing game on Facebook and is played by millions of people around the world every day. We partner closely with Facebook, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to create fun and everlasting Instant Games.

At SOFTGAMES, we believe that different perspectives and background in our teams contribute to the quality of our work. We value diversity and therefore welcome all applications - regardless of gender, nationality, ethnic and social origin, religion / worldview, disability, age as well as sexual orientation and identity.

Have we caught your interest? Then we look forward to your detailed application together with your salary expectations and earliest possible start date.

About the job

Apply before

Posted on

Job type

Full Time

Experience level

Mid-level

Location requirements

Open to candidates from all countries.

Hiring timezones

Worldwide

About SOFTGAMES

Learn more about SOFTGAMES and their company culture.

View company profile

We are SOFTGAMES, a leading developer of popular Instant Games. Our mission is to enable everyone to instantly play great casual games with their friends across any device. Our flagship titles like 'Cookie Crush', 'Solitaire Story', and 'Candy Match' are enjoyed by tens of millions of users every month. Since our founding in October 2006 by brothers Andre and Alexander Krug, we've grown from a small operation in a parent's garage, initially building J2ME Games for large German TV stations, to a global presence with offices in Berlin, Germany, and Toronto, Canada.

Our journey has been one of continuous evolution and adaptation. We hired our first interns and moved into our first office in 2007. By 2010, we pivoted to developing freemium web browser games in XHTML, anticipating the rise of the smartphone era. A significant milestone came in 2012 when we began to focus exclusively on HTML5 games. This strategic shift positioned us as a pioneer in HTML5 gaming, leading to our selection as one of only 15 exclusive launch partners for Facebook's Instant Games in 2016. This partnership was a pivotal moment, allowing us to reach a massive global audience. Our game 'Cookie Crush' became a testament to this success, growing from 0 to 3 million users within a week and becoming the most successful Match-3 Instant Game at the time. We've since launched other successful titles like 'Solitaire Story' and 'Bubble Shooter Pro,' which became the largest game on Facebook Instant Games. We are passionate about creating hypersocial games that billions of people can play together, and we partner closely with major platforms like Facebook and Samsung to achieve this. Our portfolio now includes over 400 hyper-casual games on our innovative HTML5 games platform, which helps our partners engage and retain their users. We are a remote-first company, fostering a culture of proactive, independent teams with the freedom to innovate and create fun, everlasting Instant Games.

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SOFTGAMES

Company size

51-200 employees

Founded in

2006

Chief executive officer

Alexander Krug, Andre Krug

Employees live in

View company profile

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