Rocket Science GroupRG

Software Engineer - Games Development

Rocket Science Group is a new studio specializing in co-development and publishing tech for the gaming industry.

Rocket Science Group

Employee count: 51-200

United Kingdom only

Please note that while this position is currently fully remote, we are planning to eventually move to a hybrid model as we continue to grow our team. The expectations would be 3 days onsite each week, with the option for remote work on the remaining days.

Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.

But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level. We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape -- and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sh!t Done on a global scale.

About the Role:

We are looking for a talented and experienced Game Engineers to join our team. In this role, you will be a key contributor to upcoming video games. You will work on challenging projects to bring a range of features to life within Unreal Engine. Whether implementing core technology, gameplay, UI, networking audio or rendering a software engineer creates efficient, readable, and maintainable code to ship quality features. You’ll join a team to collaborate together to build engaging and innovative experiences.

What You'll Do:

  • Feature Development: Implement, maintain, and collaborate on new features, systems and workflows within Unreal Engine.

  • Debugging: Use critical thinking skills to address bugs efficiently and safely as projects finalize.

  • Technical Design: Bring creative ideas and solutions to life with collaborative software engineering processes.

  • Code Review: Conduct code reviews, provide constructive feedback, and set an example of quality code implementation that adheres to coding standards.

What We Value:

  • Strong Technical Skills: Proficiency in C++ or C# and experience with Unreal Engine, Unity Engineer or Propriety Engine. Including a deep understanding of game architecture, optimisation, and 3D math.

  • Engineering Excellence: A commitment to writing clean, maintainable, and efficient code, with a focus on quality and best practices.

  • Feature Ownership: Experience as the primary owner of a feature or system within a shipped product.

  • Team Collaboration: Excellent communication skills and the ability to work collaboratively with cross-functional teams.

  • Problem-Solving: Strong analytical and problem-solving skills, with a proactive approach to identifying and addressing technical challenges.

  • Passion for Gaming: A genuine passion for video games and a desire to contribute to creating engaging and enjoyable experiences for players.

  • Interest in Learning: Eagerness to learn about other technologies and practices to stay current and versatile.

What You May Also Have:

  • Console Experience: Experience developing for current-generation consoles (e.g., Xbox Series X/S, PlayStation 5) is a plus.

  • Communication Skills: Previous experience working with internal and external stakeholders to gather feedback, provide support, and problem solve.

What We Can Offer:

  • Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including:

    • Private Pension via Salary Sacrifice

    • Optional Private Medical, Dental, and Vision Coverage

    • Annual Leave, Plus Bank Holidays and Winter Break Office Closure

  • Annual Research Credit: We always encourage personal growth, so we provide all of our team members with an annual credit to further enhance your skills!

  • Professional Development: We offer biannual reviews, as well as opportunities to collaborate across disciplines, internal tech talks, and the chance to learn from specialists with backgrounds from across the games and software development industries.

  • Work-Life Balance: We really believe that home life comes first and we promote a flexible working environment. And as an added bonus: We don’t crunch!

  • Family Friendly: We understand the importance of family, which is why we offer 6 weeks full of Maternity, Paternity, and Adoption Leave to support you during this exciting time!

A Friendly Note from the Recruitment Team:

Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.

Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.

#li-hybrid

About the job

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Job type

Full Time

Experience level

Mid-level

Location requirements

Hiring timezones

United Kingdom +/- 0 hours

About Rocket Science Group

Learn more about Rocket Science Group and their company culture.

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At Rocket Science Group, we're dedicated to building top-tier studios that specialize in co-development, platform services, publishing tech, and live operations for console, PC, and mobile games. Founded in May 2022 by seasoned professionals, including Brian Corrigan and Thomas Daniel, we leverage our extensive experience in the gaming industry to power some of the biggest names in gaming.

Our diverse portfolio comprises specialized studios such as Atomic Theory, focusing on UI/UX design and game accessibility; Terminal Velocity, which excels in backend engineering and platform optimization; and Super Collider, our publishing service that aids game studios in scaling their operations effectively. Together, we make things work so studios can create high-quality games, enhancing player engagement and ensuring operational excellence that delivers exceptional outcomes and lasting value for our customers.

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Rocket Science Group hiring Software Engineer - Games Development • Remote (Work from Home) | Himalayas