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Pole To Win InternationalPI

Audio Designer - Talent Pool (LATAM)

PTW (now rebranded as Side) is a global games services company offering art production, game development, QA, player support, localization, audio production, and more, with over 40 studios in 16 countries.

Pole To Win International

Employee count: 5000+

Brazil only

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About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Design and implement dynamic audio systems and soundscapes to enhance gameplay and storytelling.
  • Collaborate with game designers, artists, and programmers to define audio requirements and integrate assets effectively.
  • Record, edit, and mix high-quality sound effects and voice-over content.
  • Create and manage audio assets using middleware tools like Wwise or FMOD.
  • Implement spatial audio, adaptive music systems, and sound design elements to support an immersive experience.
  • Debug and optimize audio for performance across multiple platforms.
  • Provide innovative audio solutions to creative challenges in gameplay and narrative.
  • Maintain consistency in audio quality and style across all aspects of the project.

Requirements

Experience:

    • 3+ years of professional experience as an Audio Designer in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with audio middleware such as Wwise or FMOD.
    • Expertise in sound design, recording, editing, and mixing.
    • Familiarity with DAWs (Digital Audio Workstations) such as Pro Tools, Logic Pro, or Reaper.
    • Basic understanding of game engines like Unreal Engine or Unity for audio integration.
    • Knowledge of audio file optimization and compression techniques.

Creative and Collaborative Skills:

    • Strong storytelling abilities through audio.
    • Excellent communication skills and ability to work effectively in cross-disciplinary teams.
    • Attention to detail and a commitment to delivering exceptional audio experiences.

Passion for Gaming: Genuine enthusiasm for sound design in video games and a strong understanding of the role of audio in enhancing gameplay.

Preferred Skills

  • Experience with spatial audio techniques and 3D sound design.
  • Familiarity with scripting languages or visual scripting tools for audio systems.
  • Knowledge of adaptive music systems and procedural audio generation.
  • Background in music composition or voice-over direction is a plus.

Note: Specific requirements may vary depending on project needs.

About the job

Apply before

Posted on

Job type

Contractor

Experience level

Experience

3 years minimum

Location requirements

Hiring timezones

Brazil +/- 0 hours

About Pole To Win International

Learn more about Pole To Win International and their company culture.

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At PTW, we are a global collective of enthusiastic, diligent, and ambitious gamers, united by the singular goal of perfecting every gamer's experience. Our dedication lies in supporting your players, as they are an integral part of our own community. For nearly three decades, we have tirelessly served players, clients, and the games industry, delivering industry-leading services across the globe. We firmly believe that exceptional work is the product of teams who are passionate about what they do. This conviction drives our 'all-minds-on-deck' strategy for every solution, harnessing the collective strength, creativity, and passion of our worldwide workforce. Our core values guide our every action: we question everything, encouraging lateral thinking, creative problem-solving, and innovation to challenge the status quo. We embrace fearlessness, taking calculated risks and learning from every experience, knowing our inherent value. Crucially, we believe we are stronger together, fostering a culture of mutual support, empowerment, and growth, underpinned by honest, transparent, and respectful communication. And once a brilliant idea is conceived, we are relentless in our pursuit to 'get it done,' executing with speed and precision.

Our journey began in 1994, and since then, PTW has evolved into a significant force within the gaming industry, now operating as Side following a recent rebrand that unified its subsidiaries including 1518 Studios, SIDE (audio services), and Ghostpunch Games. This strategic move consolidates our diverse service offerings—game development, art and audio production, QA, localization, player support, community management, and datasets—under a single, powerful banner. This rebranding signifies our unwavering commitment to providing innovative, customized solutions that propel our partners' success worldwide. It represents the culmination of years of organic and inorganic growth, meticulous strategic planning, and the profound realization that our collective strength, in both brand and values, is our greatest asset. With over 40 studios in 16 countries and a team exceeding 8,500 employees, our global presence and 'follow the sun' model ensure we can deliver localized solutions on an international scale, meeting the dynamic needs of our clients wherever they are. Our culture is deeply people-focused, fostering strong relationships built on mutual respect and shared knowledge, making PTW (now Side) a place where individuals are eager to contribute and grow.

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