About Frima Studio
The story of Frima Studio is a classic tale of entrepreneurial spirit born from humble, and rather chilly, beginnings. In 2003, amidst the challenging dot-com crash, three visionaries—Steve Couture, Philippe Bégin, and Christian Daigle—came together in a poorly insulated apartment in Quebec City. The layer of frost that persistently coated their windows, known as 'frimas' in French, became the unlikely inspiration for their company's name. By simply dropping the 's', 'Frima' was born, a testament to their frosty start and a symbol of the cool creativity they were about to unleash on the digital world. Despite these modest origins, Frima quickly began making a name for itself by developing Flash games for some of the biggest names in entertainment, including the worlds of Harry Potter and the Looney Tunes. This early work with prestigious intellectual properties allowed the studio to build a reputation for quality and reliability, setting a strong foundation for future growth.
Over the years, Frima's journey has been one of strategic evolution and expansion. The studio didn't just stick to web games; it boldly ventured into a multitude of platforms, creating experiences for consoles, handheld devices, mobile, and television. Their portfolio grew to include original intellectual properties like the critically acclaimed co-op platformer 'Chariot', the action-packed 'Nun Attack' series, and the immersive VR adventure 'FATED'. The company's growth was marked by key acquisitions, such as mobile developer Humagade in 2008 and concept art studio Volta in 2011, which expanded their capabilities. While the studio experienced the natural ebbs and flows of the industry, including opening and closing satellite studios to adapt to talent distribution, its core remained in Quebec City. Now, with nearly two decades of experience, Frima has solidified its position as a leading independent developer, collaborating with industry giants like Microsoft, Warner Bros., and Epic Games, and continuing to push the boundaries of digital entertainment with a focus on data-driven development and long-term player engagement.
FAQs
- When was Frima Studio founded?
- Frima Studio was founded in 2003.
- Who is the CEO of Frima Studio?
- Christian Daigle is the CEO.
- What industries or markets does Frima Studio operate in?
- Frima Studio operates in the following markets: Video Game Development, Mobile Gaming, Console Gaming, Virtual Reality (VR), Digital Entertainment, Interactive Media, Intellectual Property Licensing, Entertainment Technology, Software Development, and Animation and Concept Art.
- How many employees does Frima Studio have?
- Frima Studio has 51-200 employees.
- Where does Frima Studio have employees?
- Frima Studio has employees in Canada.
- Does Frima Studio support remote work or working from home?
- Yes, Frima Studio is a remote-friendly company.
- What employee benefits does Frima Studio offer?
- Frima Studio provides 10 benefits to their employees.
- Does Frima Studio offer a four-day work week?
- Yes, Frima Studio offers a four-day work week.
- What is Frima Studio's tech stack?
- Frima Studio has 5 technologies in their tech stack.
- What is Frima Studio's website?
- Frima Studio's website is frimastudio.com.
