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FramestoreFR

Freelance: Developer, Immersive & Location Based Experiences

Framestore is an Academy Award-winning creative studio that uses craft, imagination, and technology to bring extraordinary ideas to life for the film, advertising, and immersive entertainment industries.

Framestore

Employee count: 1001-5000

Salary: 130k-208k USD

United States only

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This is a freelance position with our New York team. While local candidates are preferred, we are open to considering remote applicants from within the U.S. who have valid work authorization and can work standard Eastern Time business hours.

Project schedules will vary, so if you are interested in being kept on our books for future freelancing opportunities, please submit your details to us - we would love to hear from you!

We are looking for a versatile Freelance Software Developer to join us in the technical execution of high-fidelity products and projects for global IP and brand clients. Working primarily within C++ and Unreal Engine, you will take ownership of your deliverables across a wide range of hardware and cutting-edge platforms.

This role is for a developer who can move fluidly from R&D to production-ready deployment, delivering robust code while collaborating effectively with both technical teams and creative leadership.

What you’ll do

  • Develop and optimize code across multiple platforms and languages. We’re looking for a versatile engineer who thrives on technical variety and can adapt to different levels of abstraction

  • Analyze complex system requirements to identify potential technical bottlenecks and design innovative, scalable solutions before implementation begins

  • Own the end-to-end quality of your code by implementing rigorous testing suites, performing deep-dive debugging, and profiling applications to ensure peak performance

  • Create and maintain clear, comprehensive documentation for technical designs, API contracts, and codebase changes to ensure long-term maintainability

  • Engage in active peer reviews of technical designs and code contributions, providing constructive feedback to maintain high standards of quality and consistency across the team

Requirements

  • Deep working knowledge of C++ and Unreal Engine. We’re looking for someone who is comfortable navigating the engine’s architecture and can be productive from day one

  • Hands-on experience developing for a variety of hardware platforms and their associated SDKs, with the ability to adapt code to different hardware constraints

  • Proven ability to rapidly adopt and implement solutions using alternative tools, languages, and environments as project needs shift

  • Experience integrating third-party online services and open-source tools into complex existing codebases

  • Deep understanding of 3D mathematics and physics simulation

  • Proficiency in code review processes and a disciplined approach to testing, profiling, and debugging

  • Ability to document complex designs and system architectures clearly for other engineers

  • Skilled at translating technical concepts, risks, and timelines into actionable information for non-technical stakeholders (Producers/Creative Directors)

  • A positive attitude towards learning and sharing. Deadline-oriented and able to work in a fast-paced environment

You might also have

  • Prior experience with Unity or other real-time engines, providing a broad perspective on different development ecosystems

  • Familiarity with languages like Python or PowerShell to streamline workflows or build internal tools

  • Experience developing for public-facing activations or live installations where reliability and rock-solid performance are critical

  • A proven ability to remain calm and focused in high-pressure situations, such as live event troubleshooting

  • Understanding of VFX pipelines and technical art workflows to bridge the gap between engineering and creative teams

New York Employees Pay Range: $500 - $800 per day.

The posted range describes the minimum to maximum range for this job description in the state of New York. The range is posted in accordance with the New York Pay Transparency Bill. The range for this same position may be lower or higher in markets outside of New York City. Pay is dependent on the applicant's relevant skills, experience, and qualifications.

Accessibility Statement

Our New York studio is fully accessible, with step-free entry, accessible toilets on all floors, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.

Application Process

To apply, please complete the following application form

We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.

About the job

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Posted on

Job type

Contractor

Experience level

Salary

Salary: 130k-208k USD

Location requirements

Hiring timezones

United States +/- 0 hours

About Framestore

Learn more about Framestore and their company culture.

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For clients with ambitious visions, from filmmakers to global brands, the challenge is often translating extraordinary ideas into breathtaking visual realities that captivate audiences. This is where Framestore steps in. We understand that our customers need more than just a visual effects vendor; they need a creative and technology partner dedicated to pushing the boundaries of what's possible on any screen or in any space. Whether it's for a blockbuster film, a prestige episodic series, an iconic advertising campaign, or an immersive theme park experience, our clients are looking to create something that has never been seen before. They face the pressure of delivering spectacular, seamless, and emotionally engaging content that stands out in a crowded media landscape. Our role is to de-risk this creative endeavor, providing the artistic talent and technological firepower to bring their most imaginative concepts to life, ensuring the final product is not only visually stunning but also deeply resonant with their audience.

At Framestore, we address these challenges by becoming deeply embedded in the creative process. Our customers benefit from a global team of over 3,000 artists, producers, and technologists who are not just masters of their craft, but also passionate storytellers. We collaborate closely with directors, producers, and creatives from the earliest stages of a project, using our expertise in pre-production, virtual production, and post-production to help shape the narrative and solve complex visual challenges before they become costly problems. This collaborative, problem-solving approach means our clients can be bolder in their creative choices, confident that we have the innovative solutions to execute their vision. By pioneering new techniques in areas like real-time rendering, artificial intelligence, and virtual reality, we provide our partners with the tools to tell their stories in new and exciting ways. Ultimately, our customer-centric focus is about making the impossible possible, turning ambitious creative briefs into award-winning, unforgettable experiences that connect with people on a global scale.

Employee benefits

Learn about the employee benefits and perks provided at Framestore.

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Financial Advice

Complimentary financial advice session provided annually.

Employee Assistance Programme (EAP)

Access to local services such as Employee Assistance Programmes which offer confidential counselling and advisory services.

Cycle to Work Scheme

Option to purchase a bicycle as part of the government's green transport initiative, with the cost spread over 12 months (UK).

Health and Wellbeing Schemes

Access to a number of discounted health and wellbeing schemes including critical illness insurance, health cash plan, and dental insurance.

View Framestore's employee benefits
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Framestore

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