Willy Animation
@willyanimation
3D artist with over 3 years of experience in game development.
What I'm looking for
As a passionate 3D artist with over three years of experience, I specialize in creating both stylized and realistic props and characters for AA and AAA titles. My journey has led me to contribute to exciting projects such as South of Midnight with Compulsion Games, Clockwork Revolution at InXile Entertainment, and I am currently involved in the next Battlefield by DICE. My dedication to the craft is evident in my ability to deliver high-quality models that meet artistic and technical standards.
In addition to my primary focus on 3D art, I enjoy delving into the technical aspects of game development. I am currently building a personal project in Unreal Engine to deepen my understanding of gameplay systems and pipelines. This exploration not only enhances my skills but also allows me to contribute more effectively to collaborative projects. I thrive in environments that challenge my creativity and technical abilities, and I am always eager to learn and grow within the industry.
Experience
Work history, roles, and key accomplishments
3D Artist
OnyxStudio
Jan 2022 - Present (3 years 6 months)
Sculpted anatomically correct characters and props for games and advertisements in both stylized and realistic styles. Delivered optimized and fully textured models, utilizing various 3D modeling and texturing techniques.
Marketing Manager
SabdaCreativeStudio
Jan 2019 - Present (6 years 6 months)
Developed and executed comprehensive marketing strategies and campaigns that aligned with the company's goals and objectives. Monitored brand consistency across marketing channels and materials, directing social media engagement strategy.
Education
Degrees, certifications, and relevant coursework
SMKN 2 Singkawang
Multimedia Degree, Multimedia
Studied multimedia concepts and techniques, gaining foundational knowledge in digital art and design. Developed skills relevant to 3D art and animation.
CGMA
Certificate, 3D Art
Completed a specialized workshop focusing on Zbrush for concept and iteration, enhancing skills in digital sculpting and design workflows.
WINGFOX
Certificate, 3D Character Art
Undertook a course on 3D character creation for real-time applications, focusing on techniques for game-ready assets.
UDEMY
Certificate, Game Development
Participated in a course on creating RPG games using Unreal Engine's Gameplay Ability System, deepening understanding of game development pipelines.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
artstation.com/kujiraJob categories
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