At Lufthansa Technik AG, I independently developed a Unity/C# VR learning system with an AI tutor and voice interaction for my master’s thesis. I evaluated it in a study with 24 participants and collected usage data for analysis.
As an intern at Lufthansa Technik AG, I added features to VR training software and supported its rollout for trainee use. I also developed reusable components for interactions and training workflows across multiple applications.
At Fraunhofer CML, I developed a WebAR application for interactive 3D content and tested it across four mobile browsers. I also built reusable user interfaces for HoloLens applications across three research contexts.

