
Thekra Abujalban
@thekraabujalban
I design game experiences, animation, and interfaces that bring interactive worlds to life.
What I'm looking for
I've designed game interfaces, production assets, and player-focused UI at Hungry Mushrooms Game Studios, where I owned end-to-end UX/UI work and helped shape product priorities.
At Jawaker, I led animation for emoji and character motion systems in Spine 2D and delivered an interactive Jackaroo game table under a hard launch deadline. I also created animation guidelines and handoff documentation for the design team.
I bring game design, 2D/3D animation, product thinking, and front-end development together across projects such as Heroes Health, a gamified health-education platform for children, and Unity-based games including a 2D platformer and Desert Racers PlayStation port.
Experience
Work history, roles, and key accomplishments
UX/UI Designer & Product Contributor
Hungry Mushrooms Game Studios
Jul 2025 - Nov 2025 (4 months)
Owned end-to-end UX/UI design for multiple game interfaces, from wireframes to high-fidelity prototypes. Defined a component-based design system and shipped 3D game assets and animations.
Game Designer & Animator
Jawaker
Feb 2025 - May 2025 (3 months)
Drove the end-to-end animation pipeline for emoji and character motion systems using Spine 2D. Designed and delivered the interactive Jackaroo game table, coordinating asset integration.
UX/UI Designer
The Hope International Edu
Jul 2023 - Sep 2023 (2 months)
Conducted user research and synthesised findings into wireframes, prototypes, and high-fidelity mockups. Built and maintained a design system and executed usability testing cycles.
Cyber Security Fundamentals Intern
The Hope International Edu
Mar 2023 - Jun 2023 (3 months)
Monitored security incidents and supported implementation of data-protection protocols. Authored incident response documentation and contributed to security-awareness training materials.
Education
Degrees, certifications, and relevant coursework
Al-Balqa Applied University
Bachelor of Arts, Computer Graphics and Animation
2021 - 2025
Activities and societies: Projects: 2D animation production, platform game development, interactive UI design, gamified learning systems.
Pursued a Bachelor of Arts in Computer Graphics and Animation, with coursework in advanced animation, character design, game development, and multimedia production.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
Skills
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