At Dokkan Media, I designed realistic 3D environments and scenes for animation renders. I also created 3D animation and VFX sequences for television productions, websites, and digital media.
I developed and prepared 3D assets for animation and visual effects pipelines, and supported compositing, editing, and post-production for client-ready video content.
At Dot Media, I modeled and textured assets and environments, rigged characters, and prepared assets for animation workflows. I contributed to animated YouTube content from concept through final render.
At Jusoor Platform, I created optimized low-poly assets and textures for real-time VR applications, built environments for Unity-based experiences, and produced animation clips. I’m interested in visual storytelling, motion design, product visualization, and real-time 3D.

