
Suraj Desai
@surajdesai2
3D Artist at GlobalStep creating mobile assets for Monopoly GO! and building game worlds.
What I'm looking for
At GlobalStep, I’m building 3D assets for Monopoly GO!’s mini-game ecosystem, including props, key items, pickup tools, containers, backgrounds, and shields. I optimize high-to-low-poly workflows for mobile performance and collaborate on seasonal asset variants.
At Aeos Games, I built assets for an India-themed open-world game using Maya, Substance Painter, and UE 5.7. My work included cultural research and supporting visual identity consistency across environments.
At Leons Digital, I worked on Battlefield 2042 as a Junior 3D Artist, delivering props, environments, and destruction clusters. I was later promoted to 3D Game Artist and selected for an offshore training programme in Shanghai for Battlefield 6, where I coordinated the 3D art production pipeline.
Earlier, at Cybernetics Software’s, I handled full 3D production for the real-time title Moon Nation in Unity3D and produced educational 3D video content for in-house B2B products. My background combines game art production with an MBA in Marketing, and I’m interested in applying that mix to creative strategy, brand strategy, and growth roles.
Experience
Work history, roles, and key accomplishments
3D Art Consultant — Assets
GlobalStep
May 2026 - Present (4 months)
Building 3D assets for Monopoly GO!'s mini-game ecosystem, optimizing high-to-low poly workflows for mobile performance. Collaborating cross-functionally on asset variants supporting rapid seasonal re-skinning.
3D Artist — Props & Environment
Aeos Games
Dec 2025 - May 2026 (5 months)
Building 3D assets for an immersive India-themed open-world game using Maya, Substance Painter, and UE 5.7. Applying market positioning thinking to asset creation to support brand cohesion.
3D Game Artist (Promoted)
Leons Digital
Feb 2023 - Dec 2025 (2 years 10 months)
Promoted to senior role and selected for an offshore training programme in Shanghai for AAA title Battlefield 6. Oversaw and coordinated 3D art production pipeline for Battlefield 6, gaining end-to-end project ownership experience.
3D Artist — Generalist
Cybernetics Software
Nov 2021 - Feb 2023 (1 year 3 months)
Handled full 3D production (modelling, texturing, rigging, animation, cinematics) for real-time title Moon Nation in Unity3D Engine. Produced educational 3D video content for in-house B2B products.
Education
Degrees, certifications, and relevant coursework
Pune University
MBA, Marketing
2021 - 2023
Pursued an MBA in Marketing with coursework in Brand Management, Consumer Behaviour, Digital Marketing, Strategic Management, and Market Research.
Anibrain School of Media Design
Diploma, 3D & VFX
2018 - 2020
Completed a Diploma in 3D & VFX with industry-focused training in Maya, Substance Painter, and Unreal Engine.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
surajdesai.artstation.comSalary expectations
Social media
Job categories
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