At Limkokwing University of Creative Technology, I developed a 2D game as part of a team using Unity. I implemented characters, backgrounds, interactive items, and animations.
I worked on gameplay mechanics and tested scenes, features, and game functions during development. Through repeated playtesting, I found bugs and gameplay issues, then reported and tracked them using Jira.
I also designed, developed, and tested game prototypes using Unreal Engine, and used basic C# to implement game features. At IQI Global, I work as a Real Estate Negotiator.

