At A FLOW., I led visual direction and design across digital products, interactive experiences, campaigns, and brand systems for clients in gaming, sports, entertainment, technology, and culture. I translated complex content and business needs into clear, scalable visual experiences.
I led UX/UI and visual design for responsive digital platforms, creating reusable interface patterns for evolving content and multiple screen sizes. I also developed adaptable campaign frameworks that kept work consistent across formats while preserving each campaign’s identity.
I created visual and interaction systems connecting interfaces, motion, media, and physical environments, including interactive kiosks and branded experiences. I owned projects from concept through production, collaborating with clients and creative teams to deliver the work.

