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Sean SterlingSS
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Sean Sterling

@seansterling

Essentially, I optimize stage workflows, synchronize production crews and save studios costly downtime.

United States
Message

At Sony Interactive Entertainment, I directed shoot-day operations as a First Assistant Director across more than 30 AAA titles, including God of War: Ragnarok, Marvel's Wolverine, and The Last of Us Part II.

I coordinate directors, animators, vendors, and a 12-person performance capture team to keep schedules moving, reduce downtime, and deliver consistent production results.

I manage motion capture from live performance through processing and retargeting in MotionBuilder, Blade, and Lightstorm. I also build Unreal Engine environments for real-time previsualization and virtual production decisions on set.

My background spans Sony Interactive Entertainment, Method Studios, Zero VFX, Blur Studios, Just Cause Productions, and Vicon House of Moves. I bring hands-on camera tracking, on-set integration, photogrammetry, VFX pipeline, and motion capture operations experience to fast-paced productions.

Experience

Work history, roles, and key accomplishments

Sony Interactive Entertainment logoSE

Studio Technician

Jul 2017 - Apr 2026 (8 years 9 months)

Directed shoot-day operations as First Assistant Director across 30+ AAA titles, including God of War: Ragnarok and The Last of Us Part II. Managed production schedules, coordinated a 12-person performance capture team, and oversaw the end-to-end motion capture pipeline.

ZV

On Set Integration Artist

Zero VFX

Mar 2017 - Mar 2017 (0 months)

Supervised on-set camera operations and managed recorded camera data for VFX production pipelines. Coordinated HDRI and camera setup with VFX Supervisors.

ZV

Integration Artist - On Set

Zero VFX

Jan 2017 - Jan 2017 (0 months)

Captured and processed photogrammetry data for VFX pipelines. Coordinated HDRI camera setup and supervised on-set camera operations.

AI

Freelance Animator

Ada Sport Inc

Jan 2010 - Mar 2010 (2 months)

Developed storyboards and 2-3 minute animated sequences for production pipelines. Collaborated with directors and animators to align creative direction with technical execution.

Education

Degrees, certifications, and relevant coursework

Full Sail University logoFU

Full Sail University

Bachelor of Science, Computer Animation

Bachelor of Science in Computer Animation from Full Sail University.

FS

Forest Park High School

Advance High School Diploma, Multimedia Software

Advance High School Diploma in Multimedia Software from Forest Park High School.

Tech stack

Software and tools used professionally

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