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Roberto HernandezRH
Looking for a job

Roberto Hernandez

@robertohernandez

I’m an iOS Software Engineer delivering native Swift apps at scale with Clean Architecture and SwiftUI.

United States
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What I'm looking for

I’m looking for an iOS role where I can own end-to-end delivery, build modular Swift architectures (Clean Architecture + MVVM), and partner closely with product and engineering to ship performant features for high-traffic apps.

I’m an iOS Software Engineer specializing in native Swift applications at scale. I focus on delivering performant, reliable, and maintainable features through end-to-end ownership and tight cross-functional collaboration.

At Tapcart Inc., I drove modular architecture adoption using Clean Architecture + MVVM across major app surfaces for a commerce platform serving 1,500+ merchants and millions of users. I rebuilt Cart and checkout experiences with Shopify Cart API and Checkout Sheet API, using Combine and Swift Concurrency to eliminate technical debt and improve checkout reliability and conversion rates.

I’ve also shipped user-focused capabilities like Wishlist features and engineered a cross-module communication layer for merchant-configurable Custom Blocks—bridging legacy and modern flows without requiring native app releases. Earlier, as a part-time iOS Software Engineer at HoopStop Mobile LLC, I built a production-ready Swift/SwiftUI iOS app with MapKit and Firebase, contributing dynamic messaging and Firebase Cloud Messaging-driven push notifications.

Experience

Work history, roles, and key accomplishments

Tapcart Inc. logoTI

iOS Software Engineer II

Jun 2021 - Apr 2025 (3 years 10 months)

Adopted Clean Architecture and MVVM across major SwiftUI surfaces, enabling scalable and testable feature development for a commerce platform serving 1,500+ merchants and millions of users. Rebuilt the Cart using Shopify Cart API and Checkout Sheet API with Combine and Swift Concurrency to eliminate technical debt and improve checkout reliability and conversion outcomes.

HL

iOS Software Engineer

HoopStop Mobile LLC

Mar 2018 - Jun 2021 (3 years 3 months)

Developed a native iOS app with Swift, SwiftUI, MapKit, and Firebase, delivering a responsive, production-ready experience in collaboration with the Founder and Senior Engineer. Built game creation and participation flows and integrated Firebase Cloud Messaging with Apple Push Notifications to improve engagement and retention.

Education

Degrees, certifications, and relevant coursework

Udacity logoUD

Udacity

iOS Developer Nanodegree, iOS Software Development

2017 - 2018

Grade: 4.0

Activities and societies: Developed a portfolio of apps while learning the fundamentals of iOS development.

Completed the Udacity iOS Developer Nanodegree, strengthening modern iOS development skills and building a portfolio of iOS apps.

Pace University logoPU

Pace University

Master of Science in Software Development, Software Development

2016 - 2017

Grade: GPA: 3.71

Activities and societies: Golden Key International Honor Society recognition.

Earned an MS in Software Development at Pace University (Jan 2016–Dec 2017), with Golden Key International Honor Society honors and a GPA of 3.71.

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