
Renato Stanic
@renatostanic
I build high-reliability Android apps for automotive, betting, and consumer products.
What I'm looking for
I've led Android development for Rimac's Nevera owner app, delivering real-time vehicle telemetry, remote control, biometric access, and photorealistic 3D vehicle visualisation. I designed its modular architecture and built a Kotlin Multiplatform vehicle simulator for media showcases.
Through ENCRYPT, I build native Android and Kotlin Multiplatform products for fintech, betting, and consumer clients, including Fortuna's white-label betting apps used by millions. My work also includes Njuškalo's 1M+ download classifieds app, where I modernised its architecture, Java-to-Kotlin codebase, and Android delivery practices.
Experience
Work history, roles, and key accomplishments
Founder and Senior Android Consultant
ENCRYPT
Sep 2023 - Present (3 years)
Founded a native Android and Kotlin Multiplatform consultancy delivering apps for fintech, betting, and consumer clients. Built white-label sports betting apps for Fortuna Entertainment Group and own Android products on Google Play.
Android Technical Lead
Rimac Technology
May 2020 - Sep 2023 (3 years 4 months)
Led Android development of the owner app for Rimac hypercars, including the Nevera, with real-time telemetry and remote vehicle control. Promoted from Senior Android Engineer to Android Technical Lead.
Android Team Lead
DECODE
Nov 2019 - May 2020 (6 months)
Led the Android team delivering the Shake SDK, a bug-reporting and developer tools SDK for mobile apps. Drove technical decisions, code review, and mentoring, improving user engagement metrics by 50%.
Technical Co-Founder
quasiStudio
Oct 2018 - Nov 2019 (1 year 1 month)
Co-founded a studio for games and interactive digital experiences, shipping Aero Attack, an arcade game for Android and iOS.
Senior Android Engineer
Undabot
Sep 2015 - Feb 2019 (3 years 5 months)
Worked on Njuškalo, Croatia's largest classifieds marketplace, leading architecture migration and modernizing the codebase. Also developed other high-traffic apps including Wogibtswas.
Independent Game Developer
Self Employed
Jan 2012 - Jan 2015 (3 years)
Developed and published cross-platform games, owning the full product lifecycle from concept to release.
Education
Degrees, certifications, and relevant coursework
Industrijsko-obrtnička škola
Mechanical Engineering, Mechanical Engineering
Studied Mechanical Engineering at Industrijsko-obrtnička škola in Slavonski Brod, Croatia.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
encrypt.agencySalary expectations
Social media
Skills
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