
Rafael Correia
@rafaelcorreia1
Computer engineer developing AI agents at Idryl and CUDA tools for parallelizing C++ code.
What I'm looking for
At Idryl, I’m developing an AI Agent to use the tools of a platform. I’m currently working as a freelancer in Bochum and looking for something more stable.
At YariLabs, I developed a game bot using reinforcement learning during my summer internship.
For my Master’s thesis at University of Minho, I developed Lazy Skeletons, a CUDA and C++ framework to help programmers parallelize their code.
On Encountry, I developed the ontology and cleaned the data for a game built with Next.js, GraphDB, and Python. I also developed an OpenGL 3D engine project in C++ that reads a custom configuration file to display scenes with models, lighting, and textures.
Experience
Work history, roles, and key accomplishments
AI Developer
Idryl
Jun 2026 - Present (4 months)
Developing an AI agent to use the tools of a platform.
AI Developer
YariLabs
Jun 2024 - Jul 2024 (1 month)
Developed a bot for a game using reinforcement learning during a summer internship.
Education
Degrees, certifications, and relevant coursework
University of Minho
Master of Science, Computer Engineering
2023 - 2025
Master of Science in Computer Engineering from the University of Minho, with specialization in Computer Graphics and Language Engineering. Thesis developed a CUDA framework for parallelizing C++ code.
University of Minho
Bachelor of Science, Computer Engineering
2020 - 2023
Bachelor of Science in Computer Engineering from the University of Minho.
Availability
Location
Authorized to work in
Portfolio
lazyskeletons.xyzSalary expectations
Job categories
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