As a Freelance 3D Artist, I create 3D models, textures, and lighting for client projects using Maya, 3ds Max, and Substance Painter.
For a Roblox car-combat game, I designed, modeled, and textured eight low-poly, car-mounted weapons, each under 1,500 polygons, to meet the client's requirements.
On the 24fps Competition team project, I collaborated on recreating a set from Alien: Romulus in 3D using Maya and Substance Painter.
My work also includes motion graphics, video editing, VFX, and color grading. I'm currently pursuing a Diploma in 3D Animation at MAAC, Rajouri Garden, and a B.A. (Hons) Economics at University of Delhi.

