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Parmila GurungPG
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Parmila Gurung

@parmilagurung

3D Artist at Paracosma who modeled and sculpted characters, assets, and environments for VR/AR applications.

United Kingdom
Message

At Paracosma, I worked as a 3D Artist, modeling and sculpting characters, assets, and environments for VR/AR applications.

I used Unreal Engine, Autodesk Maya, 3ds Max, ZBrush, and Substance Painter to create optimized assets for different platforms and devices.

I’m a game design graduate with an understanding of game levels, layouts, map drawing, and architecture.

I completed an MA in Game Design at University for the Creative Arts. I’m passionate about level design and related design areas.

Experience

Work history, roles, and key accomplishments

Paracosma logoPA

3D Artist

Paracosma

Jan 2018 - Jan 2023 (5 years)

Worked as 3D Artist at Paracosma.

Education

Degrees, certifications, and relevant coursework

University of Sunderland logoUS

University of Sunderland

Bachelor's degree

University for the Creative Arts logoUA

University for the Creative Arts

Master of Arts - MA, Game Design

2023 - 2024

Tech stack

Software and tools used professionally

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