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Muhammad FahadMF
Open to opportunities

Muhammad Fahad

@muhammadfahad11

AI/ML Engineer specializing in deep learning, generative models, and LLM fine-tuning.

Pakistan
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What I'm looking for

I’m looking for an AI/ML role where I can build and deploy deep learning systems—especially generative models, LLM/VLM fine-tuning, and uncertainty-aware approaches—while collaborating with teams that value solid evaluation and real-world shipping.

I’m a Computer Science graduate specializing in deep learning and applied machine learning, with a strong focus on generative models, Vision Transformers, and vision-language modeling.

I’ve built generative models (GANs, Diffusion) and vision-language models from base PyTorch, and I’ve fine-tuned large language models (BERT, GPT-2, T5) and VLMs (Qwen2-VL) using LoRA/QLoRA on multi-GPU setups.

My work also includes research on Bayesian deep learning for uncertainty quantification in medical signal processing—aiming for calibrated, auditable predictions in clinically reliable settings.

I care deeply about end-to-end quality: model training, evaluation, and deployment. I’ve shipped interactive experiences too—Gradio apps for DDPM and Qwen2-VL inference, plus Streamlit deployment for an LLM fine-tuning suite—because I like closing the loop from research to real use.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

National University of Computer and Emerging Sciences (FAST-NUCES) logoNF

National University of Computer and Emerging Sciences (FAST-NUCES)

Bachelor of Science, Computer Science

2022 - 2026

Pursuing a BS in Computer Science with coursework in deep learning, NLP, artificial intelligence, and generative AI.

Epitech (International Winter School), Paris logoEP

Epitech (International Winter School), Paris

International Winter School Certificate, Game Development

2025 - 2025

Activities and societies: Selected for the winter school; built a complete mobs-shooter in Unreal Engine using Blueprints, including character, weapon, health systems, animations, and cinematic sequences.

Completed an international winter school focused on game development, earning 6 ECTS credits.

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