I've coordinated production for 25–30 international VFX shows at iGene DI & VFX and currently coordinate Unreal Engine asset production at HEXR Factory Immersive Tech. I plan and track characters, props, and environments from modeling through rigging, animation, and Unreal Engine integration.
I keep artists, leads, producers, and stakeholders aligned through task scheduling, shot tracking, project documentation, client-call notes, and resource allocation. I expanded a freelance pool from about 50 to more than 100 staff and helped reduce project timelines by 15% through effective resource allocation.
