At UserTesting, I evaluate pre-production and live websites and mobile applications for usability, functionality, and overall user experience. I document bugs, design flaws, and UX friction points, then share actionable feedback with development teams.
Through UserTesting, I’ve tested platforms including YouTube and LinkedIn and contributed to testing platforms for usability issues.
As a freelancer at Mercor, I worked on project THOR as an AI trainer to enhance user experience. I also complete surveys and online tasks through Respondent.io.
On my Water Conservation Game project, I built an educational Unity and C# game with two interactive levels and modeled and integrated over 15 low-poly 3D assets in Blender. I also developed an AR indoor navigation system using LiDAR and device IMU data, with routes updated in response to movement or environmental changes.

