MohamedDhia WERTETENI
@mohameddhiawerteteni
Lead Game Developer with expertise in multiplayer game development.
What I'm looking for
I am a Lead Game Developer with over 3 years of experience in designing and implementing complex game mechanics and systems. My proficiency in C++ and C, combined with my expertise in multiplayer game development, software architecture, and design patterns, allows me to create immersive gaming experiences across various platforms including VR, mobile, and desktop. I am passionate about pushing technical boundaries and delivering innovative gaming solutions that engage and captivate players.
Throughout my career, I have successfully collaborated with game designers and mentored junior developers, significantly improving team productivity and technical expertise. My recent projects include developing the VR/desktop game 'CyberGuard: Escape Room', which is utilized by over 20 organizations, and enhancing the Flippit Studio SDK for Unreal Engine, boosting developer productivity. I thrive in dynamic environments where creativity and technical skills intersect, and I am committed to delivering high-quality gaming experiences that resonate with users.
Experience
Work history, roles, and key accomplishments
Game Developer
KEYSTONE Group
May 2024 - Jul 2024 (2 months)
Designed and implemented complex gameplay systems for CyberGuard: Escape Room, a VR/desktop game used by 20+ organizations. Mentored junior developers, improving team productivity and technical expertise by 30%. Collaborated with game designers to create engaging levels and immersive sound effects, increasing player retention by 35%.
Game Developer - Contractor
Flippit
Jul 2023 - Jul 2023 (0 months)
Enhanced functionality of Flippit Studio SDK for Unreal Engine, boosting developer productivity by 30%. Developed multiplayer gameplay mechanics, ensuring seamless synchronization across devices. Collaborated with designers to implement interactive game features, increasing user retention by 25%.
Game Developer
Tabachir Games
Dec 2022 - Mar 2023 (3 months)
Engineered complex game mechanics and educational systems for a university-deployed game, improving learning outcomes by 25%. Designed and implemented multiplayer functionality for enhanced collaborative learning. Collaborated with cross-functional teams to ensure seamless integration of creative content.
Education
Degrees, certifications, and relevant coursework
Private Higher School of Engineering and Technologies
National Engineering Degree, Software Development
2019 - 2024
Grade: Highest honors
Graduated with highest honors. Relevant Courses: Game Development with Unity and Unreal Engine, Advanced AI, Software Architecture, and Design Patterns.
IPEIN - Preparatory Institute for Engineering Studies
Pre-Engineering Studies, Engineering
2016 - 2019
Focused on mathematics, physics, and engineering fundamentals in preparation for advanced studies.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
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