Malek Taktak
@malektaktak
Mobile and game-focused software engineer specializing in Unreal/Unity and cross-platform apps.
What I'm looking for
I am a software engineer with a strong focus on mobile app and game development, experienced across Unreal Engine, Unity, and web technologies. I have built full mobile games, VR and metaverse prototypes, and cross-platform applications for several Tunisian studios and internships.
My projects include a standalone 3D mobile game (TIROBU), a metaverse VR application developed as a final internship project, and multiple prototype shooters and platformers using UE4 and Unity. I also implemented company web pages using HTML, Java, CSS and worked with ReactJS and Solana blockchain concepts.
I bring practical expertise from roles at Lanterns Studio, PROMEP, Digital Mania and an internship at ESPRIT, where I combined self-learning with formal engineering training to solve technical challenges and ship playable builds. My background emphasizes adaptability, problem-solving and effective communication across multidisciplinary teams.
I am motivated to continue creating interactive experiences — from VR tours to full mobile games — and to grow in roles that leverage my cross-platform development skills and game-engine mastery.
Experience
Work history, roles, and key accomplishments
Software Engineer
PROMEP
Oct 2022 - Apr 2023 (6 months)
Built the company website and contributed to web and desktop projects, implementing front-end functionality with HTML, Java and CSS. Delivered production-ready web pages and collaborated on project integrations.
Software Engineer
Lanterns Studio
Jan 2022 - Jul 2022 (6 months)
Developed a METAVERSE VR application as an end-of-studies internship using Unreal Engine and Unity for Android and iOS platforms. Implemented VR mechanics and cross-platform features for mobile VR experiences.
Game Developer Intern
ESPRIT
Aug 2020 - Sep 2020 (1 month)
Developed a standalone 3D mobile game 'TIROBU' using Unreal Engine, delivering core gameplay systems and mobile optimizations for deployment. Managed assets and performance tuning for mobile targets.
Game Developer
Digital Mania
Aug 2018 - Sep 2019 (1 year 1 month)
Worked on an educational VR theme-park tour game using Unreal Engine, contributing to level design, VR interactions, and prototype development for immersive educational experiences.
Education
Degrees, certifications, and relevant coursework
ESPRIT : Ecole Sup Privée d'Ingénierie et de Technologies
National Engineering Diploma, Engineering and Technology
2015 - 2023
Completed a National Engineering Diploma with coursework in engineering and technology from ESPRIT between 2015 and 2023.
Lycée Menzah VI
Bachelor's Degree
2011 - 2014
Attended secondary education at Lycée Menzah VI from 2011 to 2014.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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