At Airship Interactive, I work as a 3D Environment Artist. Before that, I worked as a 3D Artist at START 3D, Playrix, and Eipix Entertainment.
I also worked as a GIS Specialist at JIE Engineering and as a Master Engineer of Geodesy at SGB Prizma. My software includes 3ds Max, Blender, Maya, Substance Painter, and Unreal.

