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matija djordjevicMD
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matija djordjevic

@matijadjordjevic1

3D Prop & Environment Artist creating optimized stylized assets for Roblox.

Serbia
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What I'm looking for

I’m looking for a role where I can build optimized 3D props and environments using Blender and Substance 3D Painter, strengthen an efficient asset pipeline, and collaborate through clear communication and feedback to hit production deadlines.

I’m a 3D Prop & Environment Artist working at FrostLab (2024 - Present), modeling assets in Blender with a focus on performance and optimization for the Roblox engine.

I create complex stylized surface details using high-poly sculpting and baking, then UV Unwrap with minimal stretching, full 0-to-1 UV space, and precise pixel margins to prevent texture bleeding. I texture in Substance 3D Painter for a PBR stylized look, adding hand-painted details for a visually compelling result.

I build an efficient start-to-finish 3D asset pipeline for props and environment pieces to streamline development and meet strict production deadlines. I also emphasize effective communication, receiving/applying feedback, time management, and continuous improvement through structured Blender and stylized game art courses.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

TM

Technical High School "Rade Metalac"

Computer Electrotechnician

2014 - 2018

Studied computer electrotechnics, including software engineering/programming languages and coursework in electronics, digital electronics, and computer hardware and software.

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