I built Jump x3, an obstacle-platformer game in Unreal Engine 5 and C++, with static, moving, and rotating obstacles and player jumping mechanics.
I also developed shooting mechanics, timed gameplay, and a user interface for an FPS Target Shooting Game using Unreal Engine.
For Studyroom, I designed and developed messaging and search functionalities for a student collaboration web application using HTML, CSS, and Firebase. I built a web-based maternal and child health records system with HTML, CSS, and Django.
At Huawei Technologies, I worked as a Project Control Manager, ensuring project delivery through control of schedule, cost, and performance. I also worked in IT support at SIC Insurance Ghana and provide transcription services as a freelance Transcriptionist on Fiverr.

