Michel Coelho da Silveira
@michelcoelhodasilvei
Senior software engineer focused on secure, scalable front-end systems and interactive web experiences.
What I'm looking for
I’m a Senior Software Engineer with 7 years of experience developing web applications, SaaS platforms, financial systems, and interactive digital products. I’m especially strong in Front-End Engineering, using Angular and TypeScript to build reliable, maintainable solutions.
Most recently, I developed a scalable Role-Based Access Control (RBAC) system in partnership with backend engineers, implementing end-to-end authorization across front-end and backend services. I achieved a 0% rate of unauthorized requests by ensuring users could only access permitted features and operations.
I also implemented a centralized error management solution with structured error codes and user-friendly messaging. This improved debugging efficiency while providing clear feedback, reduced support overhead by cutting support tickets related to unclear error messages and usability confusion by 90%, and strengthened error diagnosis across the platform.
Earlier, I helped deliver responsive interfaces and complex forms during the replacement of a legacy financial platform, collaborating closely with business and technical stakeholders. I’ve also built interactive experiences—developing casino and slot games with Phaser and TypeScript, establishing scalable animation pipelines, and optimizing rendering and loading performance to enhance scalability, maintainability, and player experience.
Experience
Work history, roles, and key accomplishments
Senior Software Engineer
IBrowse Consultoria e Informática
Apr 2025 - Present (1 year 3 months)
Developed an end-to-end Role-Based Access Control (RBAC) system across front-end and backend services using Angular and TypeScript, achieving a 0% unauthorized request rate. Implemented centralized error management and contributed to replacing a legacy financial platform with responsive, data-driven interfaces.
Software Engineer
Jogo Global
Jun 2020 - Jul 2024 (4 years 1 month)
Developed 7 casino games using Phaser and TypeScript, supporting a scalable animation pipeline to improve performance and streamline game development. Built and maintained a web platform using Blazor, collaborating with international clients in English to translate requirements into technical solutions.
Software Engineer
TDA.DEV
Jul 2019 - Jun 2020 (11 months)
Contributed to development of 26 slot games using Phaser, TypeScript, and JSON by implementing reusable mechanics and scalable frameworks. Developed multiple complex slot games with custom animation systems and optimized rendering/loading performance to reduce resource consumption while preserving visual fidelity.
Education
Degrees, certifications, and relevant coursework
University of Vale do Itajaí (UNIVALI)
Bachelor of Science, Game and Interactive Media Design
2016 - 2019
Bachelor of Science in Game and Interactive Media Design at UNIVALI from 2016 to 2019.
Availability
Location
Authorized to work in
Social media
Job categories
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