At Artoon Games, I develop and maintain live multiplayer and offline card games, including Tonk, Spades / Bid Whist, Mindi, Indian Rummy, and Callbreak Multiplayer.
I implement game logic, matchmaking, and real-time gameplay features, and optimize performance to reduce crashes and improve user retention.
Previously, at Beetonz Infotech, I developed Android applications using Java and Android Studio, working on UI design, API integrations, and performance tuning.
In my personal and freelance projects, I developed a casual puzzle game app and built a Flutter management system for Android and Windows with inventory tracking, site management, reporting, and Firestore cloud sync.

