Meghan Straus
@meghanstraus
Narrative and content designer crafting engaging quests and player experiences for AAA games.
What I'm looking for
I am a creative, detail-oriented narrative and content designer with 6+ years of experience building quests, dialogue, and in-game content for AAA titles and varied design projects. I specialize in quest and dialogue systems, worldbuilding, and clear cross-discipline documentation that enables engineers, designers, and stakeholders to implement narrative systems effectively.
At Oxide Games I authored ~3,000 quests, ~100 in-game encyclopedia articles, UX/tooltips, and design documentation, and partnered with engineers to develop quest exporter tools and gameplay hooks. I prioritize player engagement, iterative improvement through feedback and data, and effective communication across teams to deliver cohesive, compelling narrative experiences.
Experience
Work history, roles, and key accomplishments
Content & Narrative Designer
Oxide Games
Sep 2019 - May 2024 (4 years 8 months)
Developed ~3,000 quests, dialogue, and ~100 in-game encyclopedia articles for the AAA title Ara: History Untold; authored design docs and tools that improved cross-discipline implementation and increased player engagement and play time.
Education
Degrees, certifications, and relevant coursework
Hampshire College
Bachelor of Arts, Game & Character Design
Activities and societies: Teaching Assistant for Tabletop Game Design & Intro to Game Design (Fall 2014 & 2016)
Completed a Bachelor of Arts in Game & Character Design with coursework and teaching assistant roles in tabletop and introductory game design.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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