At Oxbridge Innovation Solutions, I redesigned an educational application with a focus on navigation, usability, and interface clarity. I used Figma to create user flows, responsive layouts, UI components, and interactive experiences.
I also worked on Moodle LMS improvements and used GitHub for development updates while collaborating with developers during implementation and testing.
At Elite Tech Private Limited, I designed game wireframes, prototypes, and UI systems in Figma, aligning interfaces and interactions with gameplay requirements. I led and trained a 15-member team and collaborated with developers and artists on implementation and visual consistency.
I'm currently a Game Developer Intern at Robotics World Pvt. Ltd., where I build interactive 2D/3D experiences using Unity and Blender. I also support feature integration, testing, iteration, asset management, debugging, performance optimization, and cross-platform builds.

