
Konstantin Shiliaev
@konstantinshiliaev
I build GPU-accelerated video plugins and node-based effects platforms for creative tools.
What I'm looking for
I've built GPU-accelerated plugins for Adobe After Effects, Premiere Pro, and OpenFX hosts, shipping shared algorithms across CUDA, Metal, OpenCL, and WebGPU.
At BASKL, I contributed to eight commercial AI plugins, wrote roughly 62% of AI Relight, architected the GPU pipeline for AI Depthof Field, and maintained the AI Machine framework. At Pixel Sorter Studio, I was the primary developer on Motion Mosh, Ballpoint, and Mad Painter.
I also create commercial plugins including GPUDog, a node-based GPU effect authoring platform for After Effects, alongside Dropletee, Chromabba, and PrayMitive. My motion-design background informs artist-first tools built for real-time video processing.
Experience
Work history, roles, and key accomplishments
GPU & Plugin Developer
BASKL
Sep 2023 - May 2026 (2 years 8 months)
Contributed to 8 commercial AI-powered plugins for Adobe After Effects and Premiere Pro, writing GPU kernels and architected GPU pipelines. Maintained the AI Machine framework and reverse-engineered SDK internals to debug integration issues.
Plugin Developer & Graphics Engineer
Pixel Sorter Studio
Aug 2023 - May 2026 (2 years 9 months)
Primary developer on GPU-accelerated plugins including Motion Mosh, Ballpoint, and Mad Painter, implementing unique graphics algorithms for real-time video processing.
VFX Artist
Playrix
Nov 2022 - Apr 2023 (5 months)
Created in-game VFX and interfaces for Township.
VFX Producer
Bi-2 Rock Band
Dec 2021 - Jun 2022 (6 months)
Produced VFX for music videos and live shows.
Motion Designer
Freelance
Jan 2008 - Dec 2021 (13 years 11 months)
Created motion design for brands including Aviasales and MosGorTrans, and developed courses on animation and HUD/UI.
Education
Degrees, certifications, and relevant coursework
Izhevsk State Technical University
Studies in Information Technology, Information Technology
2005 - 2008
Studied Information Technology at Izhevsk State Technical University from 2005 to 2008.
Availability
Location
Authorized to work in
Website
timfx.devSalary expectations
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