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Komal SainiKS
Open to opportunities

Komal Saini

@komalsaini3

I create production-ready 3D assets, hard-surface models, textures, and photorealistic renders.

India
Message

What I'm looking for

I'm looking to create detailed, production-ready 3D assets for games, animation, VFX, and commercial visualization, with opportunities to work on modeling, texturing, lighting, look development, and photorealistic presentation.

At RAD GLOBAL P LTD, I create production-ready 3D assets and hard-surface models for commercial visualization projects using Autodesk Maya.

I build detailed models with clean topology and UV mapping, then develop realistic PBR materials, textures, lighting, and renders using Substance 3D Painter and Arnold Renderer.

My work includes product installation animation, product showcases, dark fantasy environment assets, and hard-surface electric generator visualization. I enjoy creating visually compelling, technically clean assets for games, animation, VFX, and 3D visualization.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

MM

Maya Academy of Advanced Creativity (MAAC)

Diploma in Advanced VFX, VFX

Pursuing a Diploma in Advanced VFX, expected completion in 2026.

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