Kelvin Lee
@kelvinlee
Highly skilled Senior Game Developer with 10 years of experience.
What I'm looking for
I am a Senior Game Developer with a decade of experience in designing and developing engaging, revenue-driving games. My expertise lies in optimizing performance, reducing load times, and boosting user retention. I have a proven track record of mentoring junior developers, enhancing code quality, and increasing productivity within teams.
Throughout my career, I have worked with renowned companies such as Ubisoft, Activision, and Remedy Entertainment, where I optimized game performance and developed innovative gameplay mechanics. My experience spans multiple platforms, ensuring high-quality, consistent performance for players. I am passionate about creating immersive gaming experiences and continuously seek to improve my skills and knowledge in the ever-evolving gaming industry.
Experience
Work history, roles, and key accomplishments
Senior Game Programmer
Room 8 Studio
Jul 2022 - Dec 2024 (2 years 5 months)
Optimized game performance, reducing load times and improving FPS stability. Developed gameplay mechanics, AI behavior, and physics-based interactions.
Middle Game Developer
Wargaming.net
Apr 2018 - Apr 2022 (4 years)
Optimized game assets, systems, and code to improve performance and reduce latency. Designed core game mechanics, AI systems, and combat features.
Game Programmer
IGG Inc
Feb 2016 - Mar 2018 (2 years 1 month)
Collaborated with artists, designers, developers, and QA to implement new features and fix bugs. Designed and implemented large-scale features with senior developers.
Game Developer
6Waves
Jul 2014 - Jan 2016 (1 year 6 months)
Led the creation of scripts and tools to streamline development and automate testing, build/deployment, and content/art integration. Consulted on application and infrastructure development projects to ensure compliance with enterprise architecture.
Education
Degrees, certifications, and relevant coursework
Hong Kong University of Science and Technology
Bachelor of Science, Computer Science
2010 - 2014
Focused on game development, programming, and software engineering. Completed projects in Unity, Unreal Engine, C++, C#, and other programming languages. Developed strong problem-solving, technical, and collaboration skills during coursework and group projects.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
github.com/InnoGameDevJob categories
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