
Jil Gondaliya
@jilgondaliya
I am Unity C# Game Dev: Multiplayer, VR/AR, performance profiling, optimization, mechanics, and AdMob/IAP integration. 2D/3D Mobile Android, iOS game.
What I'm looking for
Jil Gondaliya — Unity Game Developer & Interactive Systems Engineer
I am a dedicated Unity Game Developer with a formal background in Computer Engineering and extensive hands-on experience building, optimizing, and shipping commercial titles. Working across mobile (Android, iOS), standalone PC, and immersive VR/AR platforms, I combine clean C# engineering with performance-first design to transform creative gameplay concepts into fluid, responsive, and market-ready products.
Core Competencies & Technical Mastery
C# & Gameplay Architecture: Writing modular, decoupled, and readable C# code. I build end-to-end game logic from the ground up, including responsive UI systems, state machines, custom weapon and combat mechanics, dynamic audio controllers, and secure local/cloud save-and-load pipelines.
Real-Time Multiplayer Systems: Advanced networking using Photon Fusion 2. Experienced in setting up client-server authority, low-latency state synchronization, custom matchmaking, and real-time multiplayer logic for board, strategy, and action games.
Deep Performance Optimization: Profiling is one of my strongest technical assets. Using Unity Profiler, Frame Debugger, and memory analysis tools, I resolve memory leaks, reduce draw calls through atlas packing and batching, optimize physics overhead, and ensure consistent high FPS—critical for mobile battery life and preventing motion sickness in VR headsets.
Monetization & Commercial Integration: Proven track record integrating Google AdMob (rewarded, interstitial, banner), In-App Purchases (IAP), analytics, and third-party SDKs to maximize retention and revenue without compromising user experience.
Version Control & Agile Workflow: Standard Git/GitHub branching, pull requests, and multi-developer collaborative pipelines to ensure clean code merges and swift iteration.
Whether you need a complete game developed from scratch, an existing codebase optimized for smooth store release, or custom multiplayer logic implemented, I bring disciplined engineering and clean code to every build.
Experience
Work history, roles, and key accomplishments
Unity Game Developer
Velocity Technosoft
Developed and maintained gameplay systems, UI, audio, and save/load features using Unity and C#. Implemented multiplayer functionality using Fusion 2 and contributed to VR/AR application development.
Education
Degrees, certifications, and relevant coursework
Swarnim Startup & Innovation University
B.Tech, Computer Engineering
2023 -
Pursuing a B.Tech in Computer Engineering, expected to graduate in 2027.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Social media
Job categories
Skills
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