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Jil GondaliyaJG
Open to opportunities

Jil Gondaliya

@jilgondaliya

I am Unity C# Game Dev: Multiplayer, VR/AR, performance profiling, optimization, mechanics, and AdMob/IAP integration. 2D/3D Mobile Android, iOS game.

India
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What I'm looking for

I'm looking to build Unity mobile, multiplayer, VR, and AR games where I can contribute gameplay systems, monetization, and performance optimization while growing through collaborative development.

Jil Gondaliya — Unity Game Developer & Interactive Systems Engineer

I am a dedicated Unity Game Developer with a formal background in Computer Engineering and extensive hands-on experience building, optimizing, and shipping commercial titles. Working across mobile (Android, iOS), standalone PC, and immersive VR/AR platforms, I combine clean C# engineering with performance-first design to transform creative gameplay concepts into fluid, responsive, and market-ready products.

Core Competencies & Technical Mastery

  • C# & Gameplay Architecture: Writing modular, decoupled, and readable C# code. I build end-to-end game logic from the ground up, including responsive UI systems, state machines, custom weapon and combat mechanics, dynamic audio controllers, and secure local/cloud save-and-load pipelines.

  • Real-Time Multiplayer Systems: Advanced networking using Photon Fusion 2. Experienced in setting up client-server authority, low-latency state synchronization, custom matchmaking, and real-time multiplayer logic for board, strategy, and action games.

  • Deep Performance Optimization: Profiling is one of my strongest technical assets. Using Unity Profiler, Frame Debugger, and memory analysis tools, I resolve memory leaks, reduce draw calls through atlas packing and batching, optimize physics overhead, and ensure consistent high FPS—critical for mobile battery life and preventing motion sickness in VR headsets.

  • Monetization & Commercial Integration: Proven track record integrating Google AdMob (rewarded, interstitial, banner), In-App Purchases (IAP), analytics, and third-party SDKs to maximize retention and revenue without compromising user experience.

  • Version Control & Agile Workflow: Standard Git/GitHub branching, pull requests, and multi-developer collaborative pipelines to ensure clean code merges and swift iteration.

Whether you need a complete game developed from scratch, an existing codebase optimized for smooth store release, or custom multiplayer logic implemented, I bring disciplined engineering and clean code to every build.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

SU

Swarnim Startup & Innovation University

B.Tech, Computer Engineering

2023 -

Pursuing a B.Tech in Computer Engineering, expected to graduate in 2027.

Tech stack

Software and tools used professionally

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