Jenish MaharjanJM
Open to opportunities

Jenish Maharjan

@jenishmaharjan

Skilled 3D Lighting Artist with expertise in Unreal Engine.

Nepal

What I'm looking for

I am looking for opportunities that foster creativity and collaboration in 3D art.

I am a dedicated 3D Lighting Artist with a strong background in creating visually stunning materials and environments using Unreal Engine. My experience at Zebu Animation Studio has honed my skills in developing lighting setups that replicate real-world scenarios, ensuring that every shot and asset I work on meets the highest standards of quality. Collaboration is key in my work, and I thrive in environments where I can partner with programmers and designers to bring 3D assets to life.

Prior to my role at Zebu, I worked as a 3D Shading Artist at Paracosma Nepal, where I utilized 3ds Max and V-Ray to produce high-quality 3D models and textures. My focus on shading, lighting, and rendering pipelines allowed me to contribute to photorealistic outputs that exceeded project expectations. I have also gained valuable experience in interactive design and real-time rendering, which I believe are essential in today’s fast-paced digital landscape.

With a Bachelor of Business Administration and a diverse skill set that includes creativity, critical thinking, and leadership, I am committed to delivering high-quality results in every project I undertake. I am excited to continue my journey in the 3D art field, pushing the boundaries of what is possible in visual storytelling.

Experience

Work history, roles, and key accomplishments

ZS
Current

3D Lighting Artist

Zebu Animation Studio

Sep 2022 - Aug 2024 (1 year 11 months)

Responsible for creating lighting setups using Unreal Engine that match real-world lighting situations. Collaborated with other departments for optimization and troubleshooting technical issues while ensuring continuity in projects.

PN

3D Shading Artist

Paracosma Nepal

Nov 2019 - Sep 2022 (2 years 10 months)

Utilized 3ds Max and V-Ray to create high-quality 3D models and textures. Worked on shading, lighting, and rendering pipelines to produce photorealistic outputs while collaborating with team members to meet project deadlines.

CF

Data Specialist

Cloud Factory

Dec 2017 - Jan 2019 (1 year 1 month)

Met project output requirements with regards to speed and accuracy. Undertook all responsibilities during scheduled hours, contributing to high-quality results in data management.

Education

Degrees, certifications, and relevant coursework

CC

Campion College

Bachelor of Business Administration, Business Administration

2013 - 2017

Tech stack

Software and tools used professionally

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Jenish Maharjan - 3D Lighting Artist - Zebu Animation Studio | Himalayas