Immanuwl User
@immanuwluser
I create stylized 3D characters and game-ready environmental assets from concept to render.
What I'm looking for
I've created stylized 3D characters and environmental assets for E-Global Consulting Group LLC, translating concept art into accurate, creative work.
I develop high-quality models, detailed textures, and optimized assets for game engines while maintaining each project's visual style and requirements.
My workflow includes high-poly sculpting, modelling, retopology, UV layout, texture baking, hand-painted and procedural texturing, rigging, weight painting, posing, short animation, and rendering.
I work with ZBrush, Maya, Blender, Marmoset Toolbag 4, Substance Painter, and Photoshop. I'm reliable, organized, receptive to feedback, and committed to continually improving my craft.
Experience
Work history, roles, and key accomplishments
3D Artist
E-Global Consulting Group LLC
Jun 2022 - Jan 2024 (1 year 7 months)
Created stylized 3D characters and environmental assets based on concept art, ensuring accuracy and creativity. Developed high quality models with detailed textures and optimized them for game engines.
Education
Degrees, certifications, and relevant coursework
TenderTouch College
High School Diploma, General Studies
2014 - 2020
Completed high school education at TenderTouch College in Lagos, Nigeria.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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