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Hyojoon ParkHP
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Hyojoon Park

@hyojoonpark

I build machine learning systems for 3D reconstruction, neural rendering, physics-based simulation, and medical image compression.

United States
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I've developed 3D graphics and computer vision systems at Google, Nokia Bell Labs, NVIDIA, and the University of Utah, spanning digital humans, digital twins, facial reconstruction, and body capture.

At Google, I developed a real-time self-supervised neural hair simulator for digital humans and XR. At Nokia Bell Labs, I built a real-time 3D Gaussian Splatting digital twin with physical registration and natural-language object queries, earning first place among 100+ global interns.

My research combines machine learning, 3D geometry, image and video processing, and physics-based simulation. I publish work on facial animation, multi-view body reconstruction, VR hand rendering, haptics, and medical imaging, and currently develop efficient deep learning methods for 4D medical image and video compression.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

University of Wisconsin-Madison logoUW

University of Wisconsin-Madison

Doctor of Philosophy, Computer Science

2021 -

Ph.D. candidate in Computer Sciences, researching the integration of machine learning with physics-based simulation for computer graphics and medical imaging.

Seoul National University logoSU

Seoul National University

Master of Science, Mechanical Engineering

2017 - 2019

M.S. in Mechanical Engineering, focusing on rendering and transparent control of high-performance haptic systems. Thesis on dental simulator with increased Z-width of haptic rendering, presented at AsiaHaptics 2018.

Technical University of Munich logoTM

Technical University of Munich

Bachelor of Science, Mechanical Engineering

2014 - 2014

Exchange student in Mechanical Engineering during the spring semester.

Korea University logoKU

Korea University

Bachelor of Science, Mechanical Engineering

2010 - 2017

B.S. in Mechanical Engineering, with military service from June 2011 to March 2013.

Tech stack

Software and tools used professionally

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